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Moon Fairy Kyra -- An Actual Loli

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TalesOfAnime

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24 comments

  1. Chashan
    Chashan
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    For what it's worth, it appears the small change here can be included in other mods should there be issues with this upload's file being activated in the load-order (in my case, usual initial 1/2 hour+ load time aside, main character would just up and vanish) or in case you want to keep load-order somewhat tidier, following the instructions here:

    https://rd.nexusmods.com/divinityoriginalsin2/mods/16

    You'll want both this mod's .pak-file and that of the mod you wish to transfer its changes to extracted through the PAK-extractor linked in the tutorial. In my case, I chose "(Less) Fast Casting Mages"

    https://www.nexusmods.com/divinityoriginalsin2/mods/44/?

    Extract the two mods' .pak-files within Documents\Larian Studios\ Divinity Original Sin 2\Mods into separate folders within a Projects-folder in the game's install directory (e.g. Program Files(x86)/Divinity Original Sin 2, or in Steam's case Steam/SteamApps/common/Divinity Original Sin 2) using the linked PAK-extractor, going to the PAK / LSV Tools-panel and pointing to one .pak and its extract-destination at a time.
    As to naming, use that found in the raw .pak-files' front minus the lengthy codes those contain, in our case "LeadershipRestore" and "LessFastCastingMages". Keep the extractor open meanwhile.

    Both extracted .pak got a "Mods" and "Public"-folder, what you'll further want to do is go to the LeadershipRestore_a141d449-4dad-4625-8721-b1e6823ba393_a141d449-4dad-4625-8721-b1e6823ba393/Stats/Generated/Data folder within and copy the Data.txt-file found there into the other mod's corresponding folder, in the case of "(Less) Fast Casting Mages" that would be LessFastCastingMages_bb932291-95ff-438d-a45f-d47812c093a4/Stats/Generated/Data.

    Following this, open up the .pak-extractor again, select "(Less)FastCastingMages"'s .pak file's pack in the upper section and point to the LessFastCastingMages-folder within Projects in the lower, click "Create Package" and it is done. While the tooltips for Leadership are not changed, in-game I found its range increased dramatically moving one of my party away from the others.
  2. xaina22
    xaina22
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    • 0 kudos
    why cant I load a save after disabling this mod ????
  3. ShanaNori
    ShanaNori
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    it doenst work anymore when i loaded save my main character wasnt there also when i try to make a new one after cutscene it goes to black screen and thats it
    1. deleted6262516
      deleted6262516
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      I agree. Had the same issue, with the new patch. My main character simply vanished when I load a save. Tried disable the mods one by one and this mod is the reason. Somehow it got embedded in the save and I cannot revert it back. Extremely frustrating.
  4. ArunnyE
    ArunnyE
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    • 46 kudos
    Any chance of a slightly less crazy version that could maybe add .5m or 1m range per rank?
    1. Kkaras
      Kkaras
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      • 7 kudos
      I'll have to agree that 25 meters may be a bit on the high side.

      Two versions I think could work would be ...

      LARGE
      Base: 5 meters
      Rank: +1 meter / rank
      Rank 10: 15 meter range

      MEDIUM
      Base: 5 meters
      Rank: 0.5 meter / rank
      Rank 10: 10 meter range

      Either of those could be a bit better balanced.
    2. Cronstintein
      Cronstintein
      • member
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      Well having to script the range might be annoying depending on how it's built. As a middle ground I'd probably use something in the 10m-15m range.
    3. TalesOfAnime
      TalesOfAnime
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      • 3 kudos
      Sure. I can make shorter variants of them. I'll have them out soon.
    4. TalesOfAnime
      TalesOfAnime
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      @Kkaras.

      I have plans to add in something similar of the sorts. As for scripting the range to increase on extra points poured in will be a bit tricky.

      So for now, I'm going to make two alternate versions that set the base to 15m and 10m. This way, if someone feels one or the other is underwhelming still or overbearing, they can change it on a whim.

      I'll likely also provide an optional leadership buff stat in general.

      Although, I've released the 15m version already and next up is the 10m version!
    5. TalesOfAnime
      TalesOfAnime
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      So it seems that at this time, modifying the Leadership Skill bonuses in general (As in, the base structure of it.) isn't possible with reliability.

      In the near future, the mod tools will likely allow for this.

      So, @Kkaras, I can't complete that request at this time. Sadness.
    6. Cronstintein
      Cronstintein
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      • 1 kudos
      I see you added a 15m version, cool!
    7. Kkaras
      Kkaras
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      Hey, its cool. Just the range did seem a bit "large". I've been looking at the data files myself as the number of mods I want to use is starting to escalate. Ergo ... not sure they'll all work together as separate PAKs.

      So looking at (for myself) combining the mods I like into one single mod. If I ever get it done, I may consider getting permission from all the folks in question and posting it as a mega-mod. That's a big if on getting it done of course, never done modding before!

      Finding some interesting leftover code and some stuff is actually very easy to mod.
  5. Torsten
    Torsten
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    Hi,

    great Mod so far but I am stuck when I start a new game with this mod!

    Not able to move or to talk to people.
    1. TalesOfAnime
      TalesOfAnime
      • member
      • 3 kudos
      I'm fixing this issue right now as we speak, thanks for notifying me. I should have a fix up within the next hour.
    2. TalesOfAnime
      TalesOfAnime
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      • 3 kudos
      Alright, I updated the mod version , try using the 1.0.1 version and tell me if that fixes your issue!
    3. Torsten
      Torsten
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      • 15 kudos
      OK I am on it!
    4. Torsten
      Torsten
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      • 15 kudos
      YAY it works with 1.0.1 version.

      What did you changed/ what was the issue?
    5. TalesOfAnime
      TalesOfAnime
      • member
      • 3 kudos
      It was just a minor issue. New patch made my mod identify as both GM Mode and Story Mode as well as Arena Mode all at once.
  6. User_2891140
    User_2891140
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    It will be amazing if you can release a version which make the leader receive the buffs as well.
    1. TalesOfAnime
      TalesOfAnime
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      • 3 kudos
      I'm working on figuring that out. But don't get your hopes up!~

      Just yet, anyhow.
    2. User_2891140
      User_2891140
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      Thanks either ways.
    3. TalesOfAnime
      TalesOfAnime
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      At the moment, this too, is also impossible. I'll mod it in as soon as I get word of more of the finer details of it being modifiable.

      Mod Tools has some weird limitations in weird places.
  7. Valamyr
    Valamyr
    • supporter
    • 13 kudos
    The 15m version doesnt seem to work correctly for me, if I install it as I do any other mod, the game will load fine, but if I save and then try to reload the save depending on this mod, I get a CTD. Have not tried the 25m version. However this was tested on an ongoing playthrough, may be fine if you start fresh.
    1. TalesOfAnime
      TalesOfAnime
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      • 3 kudos
      Try putting the mod at the very last of your load order. This tends to happen, as for it may conflict with other mods such as ones that increase level caps or attribute/talent point caps. So loading it last will make sure it overrides any normalization changes that such mods may give.