The reason it doesn't work with EE is because the location where the game reads hair models and textures is different from the original game.
The mod places the files at "Data\public\Main\Assets\" To work with the EE you have to move the "Textures" and "Characters" folders of this mod to "Data\Public\Shared\Assets\"
This is really stupid, but could you make a mod to allow for bald men? I really would appreciate it! I understand if you can't.... but it would mean the world to me!
Is there any way to change your hair ingame? I LOVE that first hairstyle, but I can't for the life of me remember which styles each of my characters have. I think one is 10, the other 6. I could start a new game, but I figured that if there were a way to just change it ingame, that would be way easier lol Great job though!! I just wish I'd seen this before I just invested the last 20 hours into this build ;-)
That's really silly of Larian. It's a real hassle to save the default files and such. Hopefully the game will be more mod friendly as more patches come out.
Funny thing is prior to 1.0.72 mods like this only worked in Pak format and only if placed in the /data folder (wouldn't work if you placed it in the same folder as the cow simulator/other typical workshop mods). It made for an odd last week, that's for sure
Would you be able to create this for the older version though? I heard a lot of things change so I wanted to at least finish my first run before I update, but I really wanna use your hairstyles.
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The mod places the files at "Data\public\Main\Assets\"
To work with the EE you have to move the "Textures" and "Characters" folders of this mod to "Data\Public\Shared\Assets\"
Great job though!! I just wish I'd seen this before I just invested the last 20 hours into this build ;-)
Funny thing is prior to 1.0.72 mods like this only worked in Pak format and only if placed in the /data folder (wouldn't work if you placed it in the same folder as the cow simulator/other typical workshop mods). It made for an odd last week, that's for sure