its great for me i think it only reduces it by 0-10 fps but i have a pretty good computer i think since its not "real" raytracing its pretty good performance wise
EDIT: There are no errors if I dont do this: set all *Global Preprocessor Definitions* to zero. In the Directx 9 tab, activate "Copy depth buffer before clear operation", for the depth buffer access.
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i think since its not "real" raytracing its pretty good performance wise
EDIT: There are no errors if I dont do this: set all *Global Preprocessor Definitions* to zero.
In the Directx 9 tab, activate "Copy depth buffer before clear operation", for the depth buffer access.