Dinkum
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Chilla55

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Chilla55

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5 comments

  1. CrAsHeRKiDD
    CrAsHeRKiDD
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    Mod still works when it come to money, xp and licence points but when in use you can't pick any items up any more.
  2. tuhkaaa
    tuhkaaa
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    i had problem with it braking all my tools and would not met me put stuff in my inventory 
  3. Morzann
    Morzann
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    Hi, I restarted a new game with everything x2, since I already had the helicopter, whole town etc in my vanilla session. 

    Only issue i have are the deeds x2, I can't throw the dupes away, any idea how to get them out of my inventory please?
  4. freetoex111
    freetoex111
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    Will this work for reduction as well? For example if I set the multiplier to .25 would that work?
    Edit: PP reduction works so far. That's great! Would love the ability to tweak heart gains as well if you are ever in the mood to add that. Thanks so much!
  5. Roleki
    Roleki
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    Nice mod - I'm surprised no one did this already - love "tweaks"

    Works okay but in the config file the variable for the Dinks looks a little strange:

    [money]
    ## Enable Dinks(Money) multiplier.
    # Setting type: Boolean
    # Default value: true
    Enabled Dinks = true
    ## The multiplier for Dinks(Money) from shops and pickup. Default?1
    # Setting type: Single
    # Default value: 1
    XP Multiplier = 1

    [xp]
    ## Enable XP multiplier.
    # Setting type: Boolean
    # Default value: true
    Enabled XP = true
    ## The multiplier for XP. Default?1
    # Setting type: Single
    # Default value: 1
    XP Multiplier = 1

    Shouldn't the bold variable read something like "Dinks Multiplier = 1"?