As far as I can determine, this mod works for Dens and Quarries, but I have yet to add, create, or fix anything involved with Wary Mu's. I tried this mod because it involved fixing Wary Mu's. Perhaps I am doing it wrong, but I get it to work with the Dens and Quarries, so what could I do differently. I have tried devCommands, and adding cheat ID's. all supposed to work, but no more or new Mary Wu's
As far as wary mu dens are concerned, it basically just highlights their area, and will bring them up to the surface if they are underwater (nests sometimes spawn in the river). If you've broken a nest, and want it back, the only way that can happen at the moment is in creative mode. You can only use devCommands in creative mode now. I might look into adding an option to create nests in this mod at some point in the future.
Yea, I placed a couple of nest once or twice. but no Wary Mu's ever spawned. I used DevCommands to place Wary Mu's and they never survived the morning Save. New day and they were gone.
Nests will ONLY work if they are placed in a wary mu biome. You can use the devCommand debug to see the biome number of the tile you are targeting. Nests must be placed on biome 13 tiles to function. Also, after placing a new nest in the correct biome, and sleeping to save, you need to exit back to the main menu and reload your save for the new nests to be functional.
Good to know. I thank you for this very important Info. In all the reading I have done trying to correct my unknown and unintentional disturbing of my starting Wary Mu's this is the first that I have heard of that. You would think that would have been rather important.
Once again, my Thanks. Keep up the great work
p.s. I wish I would have posted here before the last patch. I would have done this before it became difficult. Creative Mode will wreck my world and no way to go back to normal later, right ??
Yes, you can change between creative and regular, back and forth. However, you won't be able to earn Steam achievements (once he adds them) with any save that has ever been used in creative mode.
Still seems to be working fine for me. And, yes, it's easier to communicate/troubleshoot on the Dinkum Discord. Feel free to @Snaitf me there in the Modding Space channel. :)
8 comments
If you've broken a nest, and want it back, the only way that can happen at the moment is in creative mode.
You can only use devCommands in creative mode now.
I might look into adding an option to create nests in this mod at some point in the future.
Also, after placing a new nest in the correct biome, and sleeping to save, you need to exit back to the main menu and reload your save for the new nests to be functional.
Once again, my Thanks. Keep up the great work
p.s. I wish I would have posted here before the last patch. I would have done this before it became difficult. Creative Mode will wreck my world and no way to go back to normal later, right ??
Could this be added to the update list? (I assume that there's a list.)
Or should I ask on the Discord instead? I'm not sure where to ask.
Thanks,
Squeezle