About this mod
Mark and optimize spawning conditions for animal dens and quarries.
- Requirements
- Permissions and credits
- Changelogs
- Donations
The mod is activated by holding and using a piece of roo poo on a den or quarry tile.
Both animal den and quarry tiles (and their borders) will be raised to level 1 if they are below water.
Animal dens will be outlined and the tile types within replaced so they can be seen easily.
Quarries will be outlined and the tile types are checked and fixed if they have been disturbed.
Any items preventing possible maximum spawn will be temporarily marked so you can remove them, including buried items within quarries.
For diggo and bush devil dens, the required one tall rock per chunk will remain unmarked, or, if there isn't one, one will be placed.
For wary mu dens, a nest can be placed on any of the den tiles for possible spawn.
Config options include:
- Item that activates the mod.
- Whether to raise den/quarry tiles to level 1 if they are below water.
- Whether to outline each type of den/quarry and what tile type to use.
- Whether to fill in each type of animal den and what tile type to use.
NOTE: Developer commands now only work in creative mode.
Useful chat commands:
- To activate developer commands, open the chat bar and enter devCommandsOn
- To deactivate them, open the chat bar and enter devCommandsOff
With developer commands enabled:
- To place a wary mu nest, open the chat bar and enter placeItem 283
- To see what 'biome' you're looking at you can toggle the debug window to open and close by opening the chat bar and entering debug
- Biome 12 - Quarry
- Biome 13 - Wary Mu Den
- Biome 14 - Bush Devil Den
- Biome 15 - Diggo Den
Inspired by Rowyfo (Row).