Edit: After extracting the bep-whatever I needed to run the game, then extract this mod and run the game again to get the Snaitf.Dinkum.ChristmasInJuly.cfg file
Works great! A nice variation would be one that automatically enables the Christmas content every time our game is in winter. The dev said he's working on spring content, now, so that might be toggled same way.
That was actually my initial attempt, however, the game checks to see if the event should be active when it's first loaded, not when a save is loaded. So either all your games are in christmas, or none are. It would have taken much much more effort to make it season dependent, unfortunately.
After installing this mod, friends who joined my game were unable to dig holes, mine ore veins, etc in my world until I had performed the action myself in the same day while they were present in the world. Not sure why this mod would affect that, but it started working normally again after this mod was taken out. Just wanted to give you the head's up.
Our testing was incorrect, and this mod actually has no issues in multiplayer that we have found!
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Toggle it on by setting Enabled to true in the config file, default is false.
Edit: After extracting the bep-whatever I needed to run the game, then extract this mod and run the game again to get the Snaitf.Dinkum.ChristmasInJuly.cfg file
(Google Translate)
After installing this mod, friends who joined my game were unable to dig holes, mine ore veins, etc in my world until I had performed the action myself in the same day while they were present in the world. Not sure why this mod would affect that, but it started working normally again after this mod was taken out. Just wanted to give you the head's up.
Our testing was incorrect, and this mod actually has no issues in multiplayer that we have found!