Hello. I found a little bug with Expanded Storage (with Merc Equip) after using your mod. After replace, when you use fast transfer to stash, a first, second and third item are permanently blocked and can't be taken from stash. I use 1920 x 1080 resolution in game. https://i.imgur.com/Rr8AYv7.png
Hello, judging by the comments, this bug occurs in all similar mods. It is better not to use fast transfer with inventory/stash expansion mods. I myself can only edit table values, so I can’t help with everything else, sorry.
Your instructions of where the files go is not very clear - I tried doing it and now my inventory and stash is totally borked - stash screen is buried halfway off the screen, inventory has gone back to default size AND the items I had are all over the place. I'm going to have to reinstall the game to fix it all and probably lose a bunch of stuff as well.
each of your folders need a README as to where EXACTLY they go.
Do you know what "direct install" means? It means "unzip the archive to the target directory and replace the files". The required mod and this patch must be installed at the same address: \Mods\expanded\expanded.mpq\
This patch is designed only for the direct installation by replacing files of the original mod. I do not understand anything in D2RMM, so you will have to combine everything yourself.
It seems that 2 lines in the inventory.txt responsible for mercenaries conflicted (I don’t remember exactly, I just compared the mods files intersecting each other with my eyes). The point was that if you use a Bonesy`s file - the mercenaries’ inventory is blocked, and if your file is used - the protagonist`s extended inventory stops working.
Full compatibility with "Expanded Storage (with Merc Equip)" was my main goal.
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each of your folders need a README as to where EXACTLY they go.
Thanks for the optimization.Which line was conflicting?
Was there a conflict with the "Expanded Storage (with Merc Equip)" mod?
It seems that 2 lines in the inventory.txt responsible for mercenaries conflicted (I don’t remember exactly, I just compared the mods files intersecting each other with my eyes). The point was that if you use a Bonesy`s file - the mercenaries’ inventory is blocked, and if your file is used - the protagonist`s extended inventory stops working.
Full compatibility with "Expanded Storage (with Merc Equip)" was my main goal.