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night0wl117

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night0wl117

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11 comments

  1. goyoju
    goyoju
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    파일은 없고 아케인 고스트-298-1-0-1672861883.rar 
    들어있어요 수정바랍니다. 
  2. kukla1910
    kukla1910
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    please re-upload. 
  3. NoahGob
    NoahGob
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    Error when unzipping... please re-upload. Thanks. 
  4. tekonus
    tekonus
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    Something isn't right, this won't seem to install directly into D2RMM with the mod manager link, had to manually download it and it installed fine.
  5. chaos0ne
    chaos0ne
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    Blizzard should do add this feature in the vanilla game too. great work
    1. I'd rather they just fix it so that if any enemy is killed over impassable terrain, they just drop loot (if any is to drop) on the nearest pathable spot.

      That's how it works in D3, that's how it ought to work in D2.
    2. chaos0ne
      chaos0ne
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      true. but your fix is an better idea i think. you should blizz write a message with them ;) i think they cant add some feature like in d3
  6. DarkMagicianNM
    DarkMagicianNM
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    This is a thing? And you made terror zone mod too? And corruptions??? WOW 
    1. night0wl117
      night0wl117
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      Well, had a bit of free time during the holidays :)
  7. Does it also make the ones in Chaos Sanctuary and River of Flame (I think they can spawn there too) stay away from the lava?
    1. night0wl117
      night0wl117
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      No, it only affects the specters in Arcane (wraith3 monster ID). The ones in Chaos and RoF are other type of ghosts.

      They can probably be modifed the same way, I just give them a different AI and set their flying attribute to false but if somehow they spawn out of bounds (like Vizier can sometimes), they will be stuck there obviously, since they wont't be able to fly (although probably if a monster can't fly it is not able to spawn out of bonds...probably).

      I will test it and add an optional settings for all ghost types (probably not the ones that spawn in WSK, Great Marsh, Outer Steppes for example, the disappeary ones since it would mess up their AI)