Dear friends, hello!I have a problem installing 3 mods:Glowing Runes - https://www.nexusmods.com/diablo2resurrected/mods/83?tab=descriptionCharacter effect aura - https://www.nexusmods.com/diablo2resurrected/mods/115Kain's Horadric Cube with recipes - https://www.nexusmods.com/diablo2resurrected/mods/263Where I just didn’t shove the Data folder.The result is one: zero.Is there some kind of conflict with other mods?I have these mods installed: Arcane Ghosts Stay on Path for D2RMM, Bosses Drop Sundering Charms for D2RMM, Countess Mod for D2RMM, Custom Item Colors for D2RMM, D2R Simple Loot Filter - Fixed-Updated-Alternative, D2RMM Customizable Drop Filter, Diablood (Support D2RMM), Expanded Cube (6x4) for D2RMM, Expanded Inventory (13x8) for D2RMM, Expanded Stash (16x13) for D2RMM, Guaranteed Drops for D2RMM, Increase Droprate for D2RMM, Increase Elite Item Droprate for D2RMM, Increase Monster Density for D2RMM, Increase Stack Size for D2RMM, Increase Uber Key Droprate for D2RMM, MercEquip for D2RMM, Perfect Drops for D2RMM, Short Gem Names for D2RMM, Short Scroll Names for D2RMM, Show Item Level for D2RMM, Singleplayer Runewords for D2RMM, Skill Icons for D2RMM, Socket Punching for D2RMM, Stackable Gems for D2RMM, Stackable Runes for D2RMM.All mods are perfectly installed and work with D2RMM.But I installed these 3 mods according to the instructions.And they don't work.Make them install with D2RMM.Please!
this is perfect and it works with D2RMM. to make this works with D2RMM:
1. install D2RMM and install all selected D2RMM mods as usual (except expanded horadric) 2. after that just drag/copy this mod's "data" file into "Diablo II - Resurrected\mods\D2RMM\D2RMM.mpq" 3. run the game through D2RMM
this method applies to all those ui changes. i use the same method for rune colors
3 comments
1. install D2RMM and install all selected D2RMM mods as usual (except expanded horadric)
2. after that just drag/copy this mod's "data" file into "Diablo II - Resurrected\mods\D2RMM\D2RMM.mpq"
3. run the game through D2RMM
this method applies to all those ui changes. i use the same method for rune colors