Do I have to fresh start with this or can I transfer over my characters from vanilla d2r?
Edit: I figured out how to transfer the files from vanilla d2r, however my extended inventory is not working, other shared tabs arent available and the extra stash space is also not accessible, gem/rune stacking doesnt work, I can see the extra space and tabs however. Not sure what Im doing wrong here.
I'm having the same issue, the extra inventory space is there but when you try to put items in the spaces its just red and won't let you :( -with clean new save (no other mods)
A cool feature would be to add a completer mercenary equip screen (so your merc can have rings belts etc) I've only found one other mod that does that but it's broken, and has been reuploaded but requires D2RMM which I don't use because I only run 2 mods lmao (yours and charmsy)
I use a translator so the sentences may be weird. My hope is that the unused and worthless items and characters will be improved. It's not a huge departure from the vanilla version, but I'd like the balance to be improved. Balance adjustment of unusable builds and unusable two-handed weapons (ex: staff, etc.) The mitigation of the Monster Immune you implemented first is very good. I wish that the category of wearing items for mercenaries increased. It is also necessary to improve the unused mercenaries. Your plans for the future are great, but before that, you'll need to adjust the worthless things Diablo 2 has.
Currently, there are various fine-tuning mods on the Nexus, but they are not yet as complete as the existing legacy mods.
Build balance and item balance Mercenary balance can be whatever you think it is. Because no matter how much you adjust, there are things that are thrown away. I was disappointed with Blizzard's level of patching, lack of affection for the game, and lack of understanding. I think things like increasing the density of monsters and splashing melee attacks should be done at the same time.
Forgive me for asking too much. While most mod makers are working hard, it's disappointing that there are so many mods away from vanilla and so little variety in builds.
Please make this base mod "Collector's Backpack"!!! Inventory: Original Version) [10x4] >>> 1 Version) [10x8] >>> 2 Version [13x8] so close to [13x16]!!!
17 comments
Edit: I figured out how to transfer the files from vanilla d2r, however my extended inventory is not working, other shared tabs arent available and the extra stash space is also not accessible, gem/rune stacking doesnt work, I can see the extra space and tabs however. Not sure what Im doing wrong here.
-with clean new save (no other mods)
My hope is that the unused and worthless items and characters will be improved.
It's not a huge departure from the vanilla version, but I'd like the balance to be improved.
Balance adjustment of unusable builds and unusable two-handed weapons (ex: staff, etc.)
The mitigation of the Monster Immune you implemented first is very good.
I wish that the category of wearing items for mercenaries increased. It is also necessary to improve the unused mercenaries.
Your plans for the future are great, but before that, you'll need to adjust the worthless things Diablo 2 has.
Currently, there are various fine-tuning mods on the Nexus, but they are not yet as complete as the existing legacy mods.
Build balance and item balance Mercenary balance can be whatever you think it is. Because no matter how much you adjust, there are things that are thrown away.
I was disappointed with Blizzard's level of patching, lack of affection for the game, and lack of understanding.
I think things like increasing the density of monsters and splashing melee attacks should be done at the same time.
Forgive me for asking too much. While most mod makers are working hard, it's disappointing that there are so many mods away from vanilla and so little variety in builds.
Just thank you for your efforts.