Diablo II: Resurrected
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Arsenic9408

Uploaded by

dannybest

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About this mod

D2R SP experience has been a nightmare, especially for players like me, who don't have enough will to grind or spending to much time into a game farming, or other reasons that makes you quit the Hell difficulty. So I came with this little project for now called ExilesCave which we will try to balance this game for this kind of niche players.

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D2R SP experience has been a nightmare, especially for players like me, who don't have enough will to grind or spending to much time into a game farming, or other reasons that makes you quit the Hell difficulty.

So I came with this little project for now called ExilesCave which we will try to balance this game for this kind of niche players, yes we, because this project will implement features or things that community will ask.
Hope you enjoy it as I do.


## ExilesCave ##

Author Arsenic#9408
Latest update 8/9/22
Latest version 0.1 BETA
D2R version 1.3.70569


## d2s-editor offline ##

d2s-editor for offline [download]


## How to install ##

  • Navigate to your Diablo II Resurrected installation directory, usually located in "C:\Program Files (x86)\Diablo II Resurrected"
  • Create a new folder named "mods" -> "...\Diablo II Resurrected\mods"
  • Extract the ExilesCave.7z file and put the extracted folder "ExilesCave" into the "mods" folder -> "...\Diablo II Resurrected\mods\ExilesCave"
  • Create a new shortcut for D2R.exe
  • Right-click on the new shortcut and select properties of the made shortcut, and add Target parameters "-mod ExilesCave"
  • Example:
  • Target: "C:\Program Files (x86)\Diablo II Resurrected\D2R.exe" -mod ExilesCave
  • Start in: "C:\Program Files (x86)\Diablo II Resurrected"
  • Start Diablo II Resurrected using the new shortcut
## Features ##

  • EXP Penalty now starts at level 90 and increases by 10% each level
  • Death EXP Penalty reduced 5%/10% > 1%/2%
  • Increased Mana Regeneration 120 > 30 (time in seconds to refill all mana)
  • Increased Inventory Size 10x4 > 13x8
  • Increased Stash Size 10x10 > 16x13
  • Increased Cube Size 4x3 > 4x6
  • Previously immune unique monsters now instead have hp/damage buffs
  • Monster immunity is removed and replaced with simply high resistance towards corresponding damage type
  • Stackable gems and runes
  • Better visibility for runes
  • A little rework on loot filter for better visibility over the potions and other items


## Plans ##
  • balance of items and characters
  • considering making this work with D2RMM for much more customization
  • custom zones (dungeons)
  • new items??? runewords???
  • a potion that grands magic find for a limited time
  • new horadric recipes
  • town casting skills