Diablo II: Resurrected
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Fransango

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fransango

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12 comments

  1. afon78
    afon78
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    Сори все нормально, это другой мод блочил его)
  2. Luj1
    Luj1
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    You should add the ability to cast spells in shapeshifted form
  3. draxxyXdrac0
    draxxyXdrac0
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    hi quick question Does this only work on D2R game  or can it also work on the old diablo 2 lord of destruction game ?
  4. gowryael
    gowryael
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    Hello,

    Would like to know if these changes could be done:
    -spirit wolves to 1/3 proc arctic blast on attack (based on character arctic blast skill damage)
    -dire wolves to 1/4 proc rabbies on attack (based on character rabbies skill damage)
    -bear to attack with fire claws (100% chance) + 100% open wounds+ 50% IAS
    -change thorns spirit with one that adds % weapon elemental damage and % attack rating. This one I've seen in a mod, so is doable.
    -ravens to add a small poison cloud on impact + some poison synergies.
    Just let me know if you know how. Could send me a message in private if no one else wants this .
    Thanks and good luck modding.
     
    1. fransango
      fransango
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      I am a noob modder and maybe i am wrong in something but D2R dont let edit functions. Pets dont use skills, only autoattacks or skills with functions. I am testing it with golems, and for now i can only add aura and some specials skills that use functions ( i added the poision vine of druid skill in a golem, looking for add poison in auto atk, but the golem become a vine .. xd) In teory damage element can be change (but i dont know how to test it, this add elemental dmg but,  as example.cold dmg dont freeze enemys) Another stats like resistences, def, hp etc, have internal functions and can only eddit the bonus, example cant replace fireresis x coldresist but can change 50% fireresist x 80%. Every skill have a set of bonus that may be or not changed. But wout function access the modding of D2R is so limited. This is a no to your request? OFCURSE NOP.

      I was just researching this today, i wanna add diff effect to summons for give options to new builds. Now i am researching for edit textures but i need especials tools , etc. This need some time but as soon as i can eddit textures i will start to add custom summons. I cant eddit everything of your list but there is anothers ways. Just wait xD
    2. Hirok678
      Hirok678
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      Hello as well.

      Also have a changes for your great mod.
      - Remove the limit of attacks from raven's (which make them like any other pets).
      - Remove the sound of devourement of corpses with vines and wolves.
    3. kakashisensay
      kakashisensay
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      Hi, that would be awsome! Ravens should be permanent till they die. Merci!
  5. virsix
    virsix
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    Any way you could give druid summons melee splash like in pd2?
  6. gerbillzz
    gerbillzz
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    Hi Awsome mod ! Id like to ask would it be possible to add an option for increasing the total amount of summons for spirit and dire wolves ? Ive aways thought 5 and 3 is a bit too low considering Necros have mages and curses to support the summon playstile. Again really nice mod thank you for making it :))
    1. fransango
      fransango
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      Yep, need more summons or rise stats of them.
  7. Sinur3d
    Sinur3d
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    Did I miss something? I can't open the container, when I download the file. It size is 1kb and it's a *.rar. Same for the necro-adjustments. Any advice?
  8. GeeBlockz
    GeeBlockz
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    nice to see you were adding more fun to the game, everything based around summons is always nice to have.
    Is it possible to add summon skills from necro and druid into annother character like amazon for example ?