Diablo II: Resurrected
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olegbl

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59 comments

  1. Cerefkas
    Cerefkas
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    Hello, can you tell me if the mod is still relevant? I use it in conjunction with "More Sockets for D2RMM" (extra sockets in all gear (https://www.nexusmods.com/diablo2resurrected/mods/356).
    The socket does not work in rings and amulets. The other items work. I tried to dig into the code on my own, but I couldn't do anything to make the rings and amulets work.
    And I can't figure out if it's your mod or "More sockets" not working, as they are strongly related.
    Maybe there's something I didn't count on? Help please
    1. olegbl
      olegbl
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      This mod only adds socket punching for armor and weapons, as it explains in the description:


      The code for this is here:
      Armor: https://github.com/olegbl/d2rmm.mods/blob/main/SocketPunching/mod.js#L43-L47
      Weapons: https://github.com/olegbl/d2rmm.mods/blob/main/SocketPunching/mod.js#L49-L53
      if you want to extend it to item types that don't normally support sockets in vanilla D2, you'd have to add another block like the ones above to the mod.
    2. Cerefkas
      Cerefkas
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      Thank you very much! Following your hint I added the lines 

          cubemain.rows.push({
      ...socketRecipe,
      description: `${socketRecipe.description} To Ring`,
      'input 1': '"ring"',
      });
      cubemain.rows.push({
      ...socketRecipe,
      description: `${socketRecipe.description} To Amulet`,
      'input 1': '"amul"',
      });

      to add a socket and 

        cubemain.rows.push({
      ...unsocketRecipe,
      description: `${unsocketRecipe.description} On Ring`,
      'input 1': `"ring,sock"`,
        });
        cubemain.rows.push({
      ...unsocketRecipe,
      description: `${unsocketRecipe.description} On Amulet`,
      'input 1': `"amul,sock"`,
        });

      after

        cubemain.rows.push({
      ...unsocketRecipe,
      description: `${unsocketRecipe.description} On Weapon`,
      'input 1': `"weap,sock"`,
        });

      to clear the socket and everything worked!

      P.S. I'll leave it here, maybe someone will find it useful.
    3. elSergey
      elSergey
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      Many thanks to you for mod modification 
  2. Eemmitt22
    Eemmitt22
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    For some reason I can never add anymore than 3 sockets to an item, like armor.
    1. olegbl
      olegbl
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      The mod does not override D2's normal socketing rules. An items' base type and item level still determine the maximum number of sockets it can have.
  3. Dunadd
    Dunadd
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    Can you add sockets to rare or unique weapons without them losing their rare/unique abilities with this?
  4. NaphaSun
    NaphaSun
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    Why isn't a socket made in Titan's Revenge Ceremonial Javelin?
    1. olegbl
      olegbl
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      Throwing weapons are not socketable in Diablo 2.
  5. kimkjjin
    kimkjjin
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    Hi, I am having fun with your mode thanks you.

    I have a question.

    If this mode installed, original socket cube recipe doesn't work ?
     for example... 1 Ral + 1 Amn + 1 Perfect Amethyst + 1 Normal Weapon = Socketed Weapon

    thanks.
    1. olegbl
      olegbl
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      This mod doesn't modify that recipe in any way.
    2. kimkjjin
      kimkjjin
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      thanks you~
  6. karenaki
    karenaki
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    • 1 kudos
    can you add an option not to have the item consumed for socketing or emptying sockets?
  7. ZERATULcher
    ZERATULcher
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    crystal sword allows you to get 6 sockets
    but I only got 3!!
    1. olegbl
      olegbl
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      The maximum number of sockets you can roll depends on the item's item level. There are plenty of wikis that explain this (e.g. https://diablo2.diablowiki.net/Sockets#Sockets_by_Number).

      • For a Crystal Sword, it must be at least ilvl 41 to get more than 4 sockets.
      • For a Voulge, it must be at least ilvl 26 to get more than 3 sockets.
  8. finneyz24
    finneyz24
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    I can't get anymore than 3 sockets on the Halberd.
    Lochaber Axe only allows 3 sockets.
    Fuscina allows 4, but will not make a runeword when runes are added.
    Ancient armor is only allowing 3 sockets.
  9. tindrsb
    tindrsb
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    I dont know why,
    AA
    1: i make a 3 sockets armor and Add Jah Ith Ber => it didn't make a rune armor "Enigma" ( 2 all skill +1 Teleport skill), instead it give a armor have effect of 3 rune. it like  add Gems or Jewels to sockets items.
    2: i try to many others items (can make rune items) and many times, but no change.
    3: i try make a armor with 3 socket (helping by https://d2runewizard.com/hero-editor ), it make a rune "Enigma" armor.

    => the beautiful Mod "Socket Punching". Somehow is broken the rune codes.

    BB
    1st: item with 2 slots. can be 1-2 sockets (mostly is 2).
    2nd: item with 4 slots, can be 1-2 sockets (mostly is 2). basicaly, many item can be 3 sockets (mask,bone helm,great helm,bal helm, dru helm, pal shield, soc wand, etc).
    3th: item with 6 slots can be 2-3 sockets ("1in more 50 times" give a 4 sockets armor, not a change in shield and other). i try on shield, armor, axe, sword and hammer.
    4th: item with 8 slots can be 2-3-4 socket. shield is = 2 (even the gothic, tower, kite and heraldic shield (Pal Shield)can be 3or4, and no change in nightmare shield). i didn't try many on 8 slots weapon.

    ==> the beautiful Mod "Socket Punching". do (mostly) max socket in 2 slots item. do (99%) less 1-2 sockets in 4 slots item, do (99.99%) more less 2 sockets in 6-8 slots items.

    Thk you, thank moders
  10. puntja
    puntja
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    is there a mod that shows me how many Sockets an Item can have? Because sometimes I don't know and put 4 jewels in the cube and the item just gets 3 sockets :(
    1. AeonOhm
      AeonOhm
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      Had that same problem trying to put 4 sockets on a Crystal sword. Only added 3. Sadge.
    2. olegbl
      olegbl
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      I don't know of a mod that does that (and I am unsure if it's possible for a mod to do this). You can just look it up though: https://maxroll.gg/d2/items/sockets