Diablo II: Resurrected
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olegbl

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olegbl

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8 comments

  1. private987
    private987
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    Hello, has this mod been tested on latest version of the game? I had crash in Terror Zone in Kurast Bazaar using this mod. I have couple of mods installed (some of them yours) and game was stable before. Maybe it was coincidence, but asking just to make sure.
    1. olegbl
      olegbl
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      This mod just changes a few .txt data files that define the kinds of affixes mobs you can encounter will have. Usually, any problems would result in the game not starting in the first place. While I can't conclusively say that there are no issues, what you described does not sound like it would be related to this mod.
    2. private987
      private987
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      I will test some more then. Thank you for many great mods you created so far!
  2. smokey751
    smokey751
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    Hi, i'm using this D2RMM mod, plus the one that allows the new Sunder Charms to drop in my game. My question is, is there any point in even carrying and using a Sunder Charm, if you're using this mod too? (Remove Monster Immunities mod) Thanks.
    1. olegbl
      olegbl
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      No, sunder charms would not apply to any enemies in the game if you are using this mod because no enemies in the game would be immune to anything.
    2. xolling
      xolling
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      hello, how to remove immunities from mobs, in Hell difficulty? I already have a mod but immunities are not removed there, how can I remove them?
  3. Misquamacus77
    Misquamacus77
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    Hi, how to make it work?
    1. xolling
      xolling
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      how to run the mod??? Does it work with this mod https://www.nexusmods.com/diablo2resurrected/mods/121/?tab=description&jump_to_comment=109218418 ???