this mod broke or nah? because i cant EVER play as vergil with it on, when i pick vergil and try to load in it gets like 75% there and just stays there
Could someone tell me which files stand for the sin devil trigger transformation effect? I'd like to use the vanilla effect, because when I transform back from SDT to human form, the effect is not blue but a white/yellowish color. (There are too many files under the SDT transformation effect and I'd like to keep the darker yamato VFX color on the sword's sheet when I do the judgement cut. Edit: Found it, 34 35 36 and I believe 37 as well. Now I just need to find judgement cut end files lol. (Also found the files, or rather the effect that gives the slow down but not the purple cut effect.)
hey i think having the fire effect apart as another download file would be a really good idea, i personally dont like it so i wouldnt download it but the ones who like it can.
hello bro can you name the files of the ''Fresh VFX'' , like lets say i want to keep the vanilla void slash effect which file is ? can you send me the vanilla void slash effect basically? i would be so glad
Is there some rhyme or reason to how many colors need to be assigned for each file? And would there be some way to check the default color codes for a given effect? I was going to try to swap Yamato to use Beowulf's default FX colors (the nice purple) and just turn Beowulf yellow/white like in 4SE. I tried searching this up myself but can't find any documentation on the tool.
In the tool, when it ask for the amount of colors, type in 1. If you type in 2 or more, it'll color in a pattern. (So if you have 3 colors, Red Blue and Green, for each 1st file it'll color it Red, 2nd file it'll color it Blue, each 3rd color Green, etc.) Color codes are just in hex. Most of the time, it only uses standard colors so you can't really get specifics like Indigo or Emerald for example.
Awesome, thanks for the info! Last question: do you know of any guides/tutorials I could follow for setting up the proper folder structure for the edited files? I can edit the colors easily enough but have no idea how to pack them into an actual usable mod.
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Edit: Found it, 34 35 36 and I believe 37 as well.
Now I just need to find judgement cut end files lol. (Also found the files, or rather the effect that gives the slow down but not the purple cut effect.)
https://www.nexusmods.com/devilmaycry5/mods/659?tab=description
Surprised how little people downloaded this.
Is there some rhyme or reason to how many colors need to be assigned for each file? And would there be some way to check the default color codes for a given effect? I was going to try to swap Yamato to use Beowulf's default FX colors (the nice purple) and just turn Beowulf yellow/white like in 4SE. I tried searching this up myself but can't find any documentation on the tool.
Color codes are just in hex. Most of the time, it only uses standard colors so you can't really get specifics like Indigo or Emerald for example.