Can't seem to get the dark blue version to work, even after re-reading game archives. Oddly, the default white one works fine. Is there an extra step required for the optional colors to work?
This is most likely a mod conflict but it's actually one I enjoy taking advantage of with your mod because it produces badass effects like this. Maybe this could be it's own thing? Thought i'd share.
I was wondering if I could ask if you could do a red mirage one? There's a neat red VFX mod and I'd really appreciate the red look for beowulf. Really enjoy your mod btw, works really well and looks great. Fixes my sense of immersion. XD Thank you for the great mod.
So, I found a cheeky way of making Vergil's limbs still visible while using one of the see through versions, like the mirage Beowulf. Take the "No Beowulf" mod that hides beowulf, and just delete the "weapon" folder inside it. That's it. Then install it, and one of the see through Beowulf versions and boom.
Now there WILL be clipping of course. But it still looks cooler imo than Vergil's legs and arms just vanishing.
Just to give an example of what it looks like. It'll probably look even cooler for you, since I play on the lowest settings for maximum framerate and stuff.
Same limitations that apply to the "No Beowulf" mod apply here though, any mod that modifies Vergil's model, or his DT model will conflict. Texture edits work just fine though, just nothing that alters the .mesh file itself. I mean, it might work but it'll look weird and wrong.
EDIT: Dunno why I put MDF, I guess I wasn't paying attention when I commented originally.
Would it be possible to update the Beowulf UI icon to match? As in, when you switch weapons, it brings up a mini image of Beowulf that is of the DMC5 version.
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Maybe this could be it's own thing?
Thought i'd share.
Really enjoy your mod btw, works really well and looks great. Fixes my
sense of immersion. XD Thank you for the great mod.
Take the "No Beowulf" mod that hides beowulf, and just delete the "weapon" folder inside it. That's it. Then install it, and one of the see through Beowulf versions and boom.
Now there WILL be clipping of course. But it still looks cooler imo than Vergil's legs and arms just vanishing.
Texture edits work just fine though, just nothing that alters the .mesh file itself. I mean, it might work but it'll look weird and wrong.
EDIT: Dunno why I put MDF, I guess I wasn't paying attention when I commented originally.
Only with permission of Vain, i guess
Would it be possible to update the Beowulf UI icon to match? As in, when you switch weapons, it brings up a mini image of Beowulf that is of the DMC5 version.