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File credits
Legendary Dark Knights is a brand new campaign coded by myself and Dr. Penguin, with assistance from DeepDarkKapustka. The logo was made by Alan 3D.
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Changelogs
Version 1.7
Small change to spawn rate in the secret encounter room in m2, Fixed m6 spawn rate, Fixed m12 fury encounter
Version 1.6
Slightly altered enemy placement and spawn amounts for m2, m10 and m12. m2 should no longer have the checkpoint crash and no longer have the secret encounter softlock where an enemy gets pushed out before the red gate. Bonus: m6 boss is replaced by 100 Scudo Angelo's (because who likes that boss anyways)
Version 1.5
Changes to m0, m2 and m10 to prevent mid combat crashes. m4 now uses the correct files
(OLD DESCRIPTION) How to use: Install Legendary Dark Knights with the Fluffy Mod manager. Start the Game Run the SSSiyan Collaborative Cheat Table Activate LDK compatibility.
You can use the sliders to adjust the enemy spawn limit depending on your PC's power.
Description + Credits: Legendary Dark Knights is a brand new campaign coded by myself and Dr. Penguin, with assistance from DeepDarkKapustka. The logo was made by Alan 3D.
Features: The mod adjusts the encounters of every mission on the son of sparda difficulty (now renamed to legendary dark knights). It does not adjust the post credit sequences, secret missions or bloody palace. In addition, mission 6, 17,19 & 20 are unaltered, as they are just bossfights.
This mod works when playing in coop with Dante & Nero, or with V solo. Playing with V and other players in coop currently runs the risk of causing crashes, though doing so possible.
To play in coop, both you and your coop partner must BOTH have the LDK mod installed, have the Co-op trainer running, and have the LDK Trainer active.