Replaces all normal enemy spawns with boss spawns making bosses fightable in the Void.
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|| HUGE WARNING! This mod is intended to only be active while you are in the void. Having this mod active during story missions or BP will likely cause a crash as it will try to load in a bunch of bosses at once. Be sure to disable this mod if you will be going anywhere besides The Void! ||
Requires fluffy mod manager: http://residentevilmodding.boards.net/thread/507/fluffy-manager-5000-v1-781
Enemy replacement list: Empusa: Goliath Green Empusa: Artemis Red Empusa: King Cerberus Hell Caina: Urizen(Throne) Hell Antenora: Urizen(Standing from throne) Hell Judeca: Urizen(full power) Pyrobat: Elder Geryon Knight Hellbat: Nidhogg Death Scissors: Cavaliere Angelo Nobody: Malphas Scudo Angelo: Gilgamesh Riot: Griffin Chaos: Shadow Fury: Nightmare Baphomet: Qliphoth Root boss
Notes and glitches: Vergil would crash the game if I tried to load him in so I left him out Grabbing Goliath will cause both him and the player to fall out of the map and glitch the camera If Malphas teleports she will appear below the map and glitch the camera Artemis is stuck partially below the ground but she can still be defeated easily Griffin will go under the map immediately and disappear after a few seconds Full power Urizen will T-pose for 10 to 20 seconds before fighting Gilgamesh won't move and his weak point is above the ceiling of the void, making him unkillable Nero has a unique buster animation against King Cerberus The version of Cavaliere Angelo used is the one from mission 14 because I couldn't find the prefab file for the mission 11 version of her Cavaliere Angelo will sometimes teleport in place 4 or 5 times in a row V's familiars can't be grabbed by Nero and he cannot stick an Overture charge on them Nightmare will disappear after a little while and as far as I could tell he will not reappear Nidhogg's vulnerable body and tentacles appear below the map, making him unkillable With almost all of the bosses the camera is always refocused on them The Boss version of Shadow is actually significantly larger than the version the player uses as V