Lots of updates because I keep needing to fix things that I botched up thanks to this being such a quickly thrown together thing. I can't believe I forgot about Dante's full gloves and turtleneck. Or that I didn't notice that lighting was all kinds of jacked on for him. So yeah, V1.1 and 1.2 updates are out there now.
V1.2b update: Had it pointed out that the new shrunk turtleneck caused Dante's neck to stick out a bit on the backside of his head. Did a quick edit to fix and re-uploaded. Thanks to blobmista4 for pointing it out, 'cuz I sure as hell didn't notice it.
V1.2c HOTFIX update: Fixed model not appearing on settings below Ultra and textures being messed up on lowest setting. Huge thanks to MechaMike for showing that!
V1.3 update: I ended up coming to a halfass solution to the thing with the arm sleeves being bodypaint 'cuz I realized i didn't have any backups of the actual sleeves from the MHW model that were rigged up properly. I ended up using the MHW textures for them and then using a custom blend of the MHW textures and djheretostay's "Legacy Dante" armsleeve textures to create the same wrinkling cloth kinda effect that the MHW model has.
Also fixed up some rigging issues that I was noticing on windy stages and whenever Dante leaned forward. Touched up the zipper a bit so it shouldn't be stretching and messing up screenshots. Ended up refining the edited M10/DMC1 hair a bit so Dante doesn't have a big ass bald spot too. I really wanna give huge shoutouts to djheretostay for letting me use his textures - hopefully they turned out OK!
V1.4 Includes edited gloves+normals by Vainiuss1! Also includes new variations on the mod featuring Shigu's MHW Dante hair!
I'm genuinely surprised at how good the MHW Dante hair looks, and on top of that Shigu even painted on physics support for it too! I was thinking about using it for the BP taunt hair as well for the regular files, but I figured people would just prefer having it on all the time and probably like the BP hair so I just added the optional versions instead.
V1.5 Update: Huge fixes from thinredpaste! He ended up doing a ton of refinements to the textures and rigging of the model to make it really nice lookin'. There's even mid-game dirt and endgame dirt textures! Since his version has proper normal mappin' for the shininess, I removed the less shiny version since it's at a nice balance for looking leather-y but not waxy.
V1.6 Shigu gave me a heads up and let me know how the heck to turn on shadows, so I went a bit ham with it. Hopefully it turns out alright!
Just in case though, I added an add-on option if you preferred the old textures but otherwise it's the standard goin' forward!
V1.7 I got a random message from TRP saying he just went on and went nuts with updating the mesh since a new version of the import tool came out. So, I kinda stealth updated it here with his rework! Check out the fixed normals! NO MORE LEG GLITCH THING
It looks so good, that I'm literally taking screenshots at the moment.
This is one of my favourite mods for the game. Absolutely essential. Is there any way you could make the MHW hair option be standalone, so I could use it with other outfits? It looks so much better than base game.
267 comments
I can't believe I forgot about Dante's full gloves and turtleneck. Or that I didn't notice that lighting was all kinds of jacked on for him.
So yeah, V1.1 and 1.2 updates are out there now.
V1.2b update:
Had it pointed out that the new shrunk turtleneck caused Dante's neck to stick out a bit on the backside of his head. Did a quick edit to fix and re-uploaded.
Thanks to blobmista4 for pointing it out, 'cuz I sure as hell didn't notice it.
V1.2c HOTFIX update:
Fixed model not appearing on settings below Ultra and textures being messed up on lowest setting.
Huge thanks to MechaMike for showing that!
V1.3 update:
I ended up coming to a halfass solution to the thing with the arm sleeves being bodypaint 'cuz I realized i didn't have any backups of the actual sleeves from the MHW model that were rigged up properly. I ended up using the MHW textures for them and then using a custom blend of the MHW textures and djheretostay's "Legacy Dante" armsleeve textures to create the same wrinkling cloth kinda effect that the MHW model has.
Also fixed up some rigging issues that I was noticing on windy stages and whenever Dante leaned forward. Touched up the zipper a bit so it shouldn't be stretching and messing up screenshots.
Ended up refining the edited M10/DMC1 hair a bit so Dante doesn't have a big ass bald spot too.
I really wanna give huge shoutouts to djheretostay for letting me use his textures - hopefully they turned out OK!
V1.4
Includes edited gloves+normals by Vainiuss1!
Also includes new variations on the mod featuring Shigu's MHW Dante hair!
I'm genuinely surprised at how good the MHW Dante hair looks, and on top of that Shigu even painted on physics support for it too!
I was thinking about using it for the BP taunt hair as well for the regular files, but I figured people would just prefer having it on all the time and probably like the BP hair so I just added the optional versions instead.
V1.5 Update:
Huge fixes from thinredpaste! He ended up doing a ton of refinements to the textures and rigging of the model to make it really nice lookin'. There's even mid-game dirt and endgame dirt textures! Since his version has proper normal mappin' for the shininess, I removed the less shiny version since it's at a nice balance for looking leather-y but not waxy.
V1.6
Shigu gave me a heads up and let me know how the heck to turn on shadows, so I went a bit ham with it. Hopefully it turns out alright!
Just in case though, I added an add-on option if you preferred the old textures but otherwise it's the standard goin' forward!
V1.7
I got a random message from TRP saying he just went on and went nuts with updating the mesh since a new version of the import tool came out.
So, I kinda stealth updated it here with his rework! Check out the fixed normals! NO MORE LEG GLITCH THING
It looks so good, that I'm literally taking screenshots at the moment.
https://www.nexusmods.com/devilmaycry5/mods/414?tab=files&file_id=1949
Edit: Upon testing this, it does seem to break Dante's facial hair during cutscenes and other instances.
https://www.nexusmods.com/devilmaycry5/mods/414?tab=files&file_id=1949