What bothered me the most is how piss easy this is, and that a guy who said that he solved the issue on the original mod's comment didn't release the mod for whatever reason.
You see, Boss Vergil doesn't have ChestWeaponConst, which is where DLC Vergil's Force Edge is at. So importing DLC Vergil's rig first and loading in the Boss Vergil walks automatically solves it. Frigging nuts.
Lol I know exactly what you mean, I saw that dudes comment about fixing it and I think the creator of the og mod even responded asking if he could post it and he just never responded. The bug didn't bother me too much but it's cool to finally see it fixed. Btw can I ask what that Mirage Edge mod is in the showcase video? Looks cool.
Mint Edge, the Astral Edge one to be exact, though I'm gonna be using the PoC Force Edge + Crystal Force Edge (for the summon swords) for future showcases, just gotta have to learn how to edit the summon sword sizes to be like DMC4 'cause the size in DMC5 isn't cutting it out for me, and I like Blistering Swords when they're sticking out of the ground with big sizes each.
really just want the boss summon swords used from the boss to be longer but not only that but to also work with zfile simplification mod i hate having small summon swords like this
I want it to be like this but issue is whenever i try and use z file simplification mod that adds the cutscene faces including boss vergils it glitches
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You see, Boss Vergil doesn't have ChestWeaponConst, which is where DLC Vergil's Force Edge is at. So importing DLC Vergil's rig first and loading in the Boss Vergil walks automatically solves it. Frigging nuts.
I want it to be like this but issue is whenever i try and use z file simplification mod that adds the cutscene faces including boss vergils it glitches