Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
The option in SSSiyan's Trainer to "Force Initial DT Animation" lets Nero's DT activation act as an omni-cancel regardless if a direction is currently being held on the left stick. Unfortunately, it also plays out a dramatic, slow motion, mini-cutscene with obstructive VFX and a screenwide windbox whenever it's used, making it functionally useless for normal gameplay.
This mod makes it so that activating DT while this option is toggled plays the sfx, vfx, and animation of the standard DT activation, as well as disables camera movement and slow-motion, while still letting DT activation function as an omni-cancel under any condition.