Is it possible to make mod which makes the faust's scarf always red when you only switch to hat weapon (so the scarf is not always on dante no matter what ranged weapon is chosen)?
I meant when you apply this mod it adds the scarf on Dante w/ different colors depending on what you choose and it's always on.What I wanted is that the scarf is only visible when you switch to the hat itself like normally but only with the red color scarf instead of default golden one
Ah, I see. Well I think it's possible but I'm sure what gives it the gold color. For this mod I used the main scarf files and the golden glow was just not there.
Hello everybody! To fix issue with infinite loading you need place folder with files in it from Vergil's Scarf mod (https://www.nexusmods.com/devilmaycry5/mods/3366) You need to pick \natives\x64\character\weapon\fausthat from that mod and paste in the Dante' mod folder.
thezippotm, i think you just forgot to pack some instances to archives. You can simply update archives with this files from the folder \natives\x64\character\weapon\fausthat
Hm, I tried loading the mod but I get an infinite loading bug when trying to get into the Void or a mission. Even if The scarf mod is the only mod installed.
What does it say at the bottom left corner in mod manager when you install the mod? It should say: Copied 26 files. Modified 84 paths in the game archives
No sure what's the problem then. I've tried it with a clean install of the game on two different PCs and it works fine for me. I haven't tested but there is a chance that it might not work with a downgraded version, so that's why I asked.
It turns out there was an error with the mod. I uploaded a new version that should work. Sorry for the inconvenience.
27 comments
To fix issue with infinite loading you need place folder with files in it from Vergil's Scarf mod (https://www.nexusmods.com/devilmaycry5/mods/3366)
You need to pick \natives\x64\character\weapon\fausthat from that mod and paste in the Dante' mod folder.
thezippotm, i think you just forgot to pack some instances to archives. You can simply update archives with this files from the folder \natives\x64\character\weapon\fausthat
I'll update it soon.
It should say:
Copied 26 files.
Modified 84 paths in the game archives
No sure what's the problem then. I've tried it with a clean install of the game on two different PCs and it works fine for me.
It turns out there was an error with the mod.I haven't tested but there is a chance that it might not work with a downgraded version, so that's why I asked.
I uploaded a new version that should work.
Sorry for the inconvenience.
this is awesome, good work !!!