Also, I noticed the version compatible with DMC4 Dante is kind of very broken, like it shows nothing but a black texture and has broken VFX like missing effects and floating fire around you. But I just fused the newest regular version with the DMC4 one and now it looks very good.
Would like it for Vergil which i know there already is a mod of that, but that has alot of unneeded stuff like it's own costume which is not recommendable
I love this mod, it looks fantastic and I prefer it over Balrog if I'm being honest. However, I use the DMC 1 MHW Dante and the gloves/addon-boots clip through the model; would it be possible to make the mod more compatible?
To be honest is not necessary to fix that as I was using it and I noticed the only part where they clip are on the arms because DMC1 Dante's arms are thicker than Gilgamesh, but the hands and boots are fine. To be honest the melee moves are so fast that it is impossible to notice during gameplay unless you pause it and go into photomode.
If I wanted to edit this mod's files so that punch mode and kick mode looked exactly the same, how would I do that? anyone know? is it as easy as finding the files for punch and kick, copying and renaming one and deleting the others or am I completely wrong?
I love this mod, it's incredible! I have practically no issues with it at all! Works great on a lot of the Dante mods I use :)
Just a friendly suggestion that probably only appeals to me (lol), but it would be cool if you had a addon where Kick Mode also has the mask on. It would be pretty sick!
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If someone else wants the fix, I uploaded to drive right here:
https://drive.google.com/file/d/1U1Xk3qg19OUvZC-oQUJ2a8jAf3R3L86u/view?usp=sharing
Just a friendly suggestion that probably only appeals to me (lol), but it would be cool if you had a addon where Kick Mode also has the mask on. It would be pretty sick!