Devil May Cry 5

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ATACTMON

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ATACTMON

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Enemies (except Nidhogg, Gilgamesh, Vergil, and Dante) will now attack harder. Idle and Backstep motions will turn into attacks.

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Enemies (except Nidhogg, Gilgamesh, Vergil, and Dante) will now attack harder. Idle and Backstep motions will turn into attacks.
Note that it will attack from off-screen.



Hell caina:The movement motion & Idle Motion & Threat Motion will be replaced by a sickle thrust attack.(It's also a transfer.)
Hell Antenora:The movement motion & Idle Motion & Threat Motion will be replaced by a machete swinging attack.(It's also a transfer.)
Hell Judecca:The movement motion & Idle Motion & Threat Motion will be replaced by a fire attack and an arm extension attack.
Empusa:The movement motion & Idle Motion & Threat Motion will be replaced by a swinging arm attack.(It's also a transfer.)
Green Empusa:The movement motion & Idle Motion & Threat Motion will be replaced by a Spit Projectile attack.
Red Empusa:The movement motion & Idle Motion & Threat Motion will be replaced by a swinging arm attack.(Basically, it will not move and will do nothing on the spot.)
Riot:The movement motion & Idle Motion & Threat Motion will be replaced by a jumping Claw attack.(It's also a transfer.)
Chaos:The movement motion & Idle Motion & Threat Motion will be replaced by a Spit Projectile attack.
Fury:It's almost the same.The movement motion & Idle Motion & Threat Motion during continuous moves will be replaced by a slamming attack.
Baphomet:The movement motion & Idle Motion & Threat Motion will be replaced by a Single Ice Projectile attack.
Lusachia:The movement motion & Idle Motion & Threat Motion will be replaced by a Fire Beam Projectile attack.
Behemoth:The movement motion & Idle Motion & Threat Motion will be replaced by a Rush attack(It's also a transfer.)
Nobody:The movement motion & Idle Motion & Threat Motion will be replaced by a Eye Throw Projectile attack.
Scudo Angelo:The movement motion & Idle Motion & Threat Motion will be replaced by a Dash sword attack.(It's also a transfer.)
Proto Angelo:The movement motion & Idle Motion & Threat Motion will be replaced by a Charge.(The motion will be cancel on the way.)
Sin Scissors:The movement motion & Idle Motion & Threat Motion will be replaced by a Drill attack.
Pyrobat:The movement motion & Idle Motion & Threat Motion will be replaced by a Flamethrower.
Hellbat:The movement motion & Idle Motion & Threat Motion will be replaced by a Shotgun.
Qliphoth Roots Boss:Increases the frequency of subterranean diving attacks.
Goriath:The movement motion & Idle Motion & Threat Motion will be replaced by a Dash attack(The motion will be cancel on the way.)
Malphas(Bird):The movement motion & Idle Motion & Threat Motion will be replaced by a Dash attack(The witch will always be giving off Projectile.).
Altemis:The movement motion & Idle Motion & Threat Motion will be replaced by a Dash Attack(The motion will be cancel on the way.).
Elder Geryon Knight:Cavaliere Angelo will always unleash the Blitz Projectile.
Cavaliere Angelo:The movement motion & Idle Motion & Threat Motion will be replaced by a Warp Sword Attack.
King Cerberus:The movement motion & Idle Motion & Threat Motion will be replaced by a Rush Attack(Fire) Laser(Thunder) Ice pellet(Ice).
Griffon:The movement motion & Idle Motion & Threat Motion will be replaced by a thunder pillar Attack.
Shadow:The movement motion & Idle Motion & Threat Motion will be replaced by a head pivot throw Attack.
Nightmare:It's almost the same. The frequency of attacks will increase slightly.
Urizen M0:It's almost the same. The frequency of attacks will increase slightly.
Urizen M8:It's almost the same. The frequency of attacks will increase slightly.
Urizen M17:The movement motion & Idle Motion & Threat Motion will be replaced by a Various Projectile Attack.The thorn attack will be three times in a row.