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V changes:

*can cancel most attacks with jump,gambit or royal fork (for example during switchback,gambit,start of checkmate)
*gambit cancel can be performed even with Nightmare out
*gambit deals a hit keeping the enemy suspended and has it hitbox reduced to appear closer to the enemy
*press instead of hold to read book
-can read the book infinitely
*V can run indefinetly when shadow's stalemated or dt
*can act quicker after summoning Nightmare
*empowered checkmate can be chained faster
-air checkmate hit lead into Cross-Check
*damaging taunts are faster
-Nightmare will only use his combo B taunt
-Shadow will only use hedgehog taunt
*changes portaits in the character select screen
*some skill description have been mixed (jump has the description for both enemy step and wall jump added)
*Summoning Nightmare heals slightly
*gained an extra animation when using Forced move
*gained a "new skill" Brilliancy (is a combination of green gainer,white gainer and get more orbs)
*gained a "new skill" Cross-Check (like to dance? and what a pitful sight replace the repelled animation)
*gained a "new skill" Retreat (press taunt into L3)
*gained a "new skill" Adjournment (press taunt into cane button)
*gained somersault as an actual move (press cane button after gambit)
*gained a "new skill" down trick (press taunt into jump button)
*gained a "new skill" Kiss of Death (while riding nightmare press book button)
*gained a "new skill" Cross-check EX (press book button after Cross-check, Checkmate or Somersault)
*gained a "new skill" Final-Stab (press cane button during Cross-check EX)
*gain the ability to Stinger jump (use Final-stab near a ledge)
*taunts have been changed
*air taunt has more inertia

Griffon changes:

*bullet shoots faster
*bullet travel faster
*barricade and round robin charges faster
*can use bullet after most attack to catch enemy
*flank attack start up is faster and has less end lag
-also more precise but it doesn't 100% garantee a hit
*flank attack launches higher
-reduced hitstop to chain easier with DT flank attack
*double check comes out faster
-V shaped lightning is slightly thicker
-amount of hits has been double damage,DT and style gain has been adjusted
*round robin goes from lv.1 to lv.3 after the first charge
*round robin sphere is 33% bigger
*can act when using royal fork during switchback (can use bullet,barricade,flank attack,round robin and double check)
*insta desummon

Shadow changes:

*combo A ender is faster
*combo B's second and third hit comes out faster
*easier transistion from combo A second hit to combo C
*ambush comes out faster
*insta desummon
*arbiter start and ends faster
*reduces charge time for hedgehog allowing easier combos into it
*Shadow is bigger during mini pet taunt
*goes into quickplay faster
*Breakthough acts differently during DT activation
*Always goes into Ambush when summoned during combat
*Anti-air range increased

Nightmare changes:
*rotates faster
*second hit vacuums
*strongpoint and critical posistion have a larger hitbox
*appears and disappears a little faster
*makes movement speed faster
*makes most of his moves faster
*third hit of combo A launches higher
*desperado is now a launcher
*can jump or use illegal move during combo A's second and third punch
*turn left/right attack is faster
*nightmare is bigger during mini pet taunt
*has more control during domination
*changes "portal" to "uppercut"
*changes "jump in" to "body slam"
*changes "ornament" to "straight punch"
*gained a "new move" double fianchetto (hold cane button during forward illegal move)
*gained a "new move" Shoulder bash (is named combo B in game)
-vanilla combo B has been renamed combo C
*can go into Domination from Critical Position
*every step damage is non-lethal
*Combo B's loop is non-lethal

Vergil changes:
*World of V gains the 2 first sequences of Kiss of Death's hitboxes



*****TAUNT OVERHAUL*****

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taunt 1 : slow clap - is a C-S rank taunt
taunt 2 : valk - is now the EX taunt Style & DT gain proc 4 times (1. when he points,2. and 3. during air orchestra,4. when the music ends) triggers orb shower
taunt 3 : I need more strength - E-C rank taunt has a new voice line
taunt 4 : mini Familiars - Griffon&Shadow are a E-A rank taunt Nightmare is a E-SSS rank taunt
taunt 5 : Laughing - is a C-A rank taunt
taunt 6 : violin - is a S-SSS rank taunt Style&DT gain proc twice (1. when he start air violin,2. when ends air violin)
taunt 7 : tap dance - is a B-SSS rank taunt
taunt 8 : cough - E-C rank taunt has new voice line
taunt 9 : summoning - is a E-A rank taunt
taunt 10 : EX taunt - is now an S-SSS rank taunt (Style&DT gain proc 3 times (1. when he starts the dance,2. when V jumps,3. when the dance ends)
taunt 11 : BP taunt -
taunt 12 : Lock On - unchanged
taunt 13 : turnaround - unchanged
taunt 14 : air 1 - changed trigger range from E-S rank to E-A rank
taunt 15 : air 2 - changed trigger range from SS-SSS rank to S-SSS rank

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Known issues:
*Shadow can retreat back into the air
*Down Trick landing can be a bit buggy
*Using Kiss of Death in the extra room from mission 9 can crash the game