0 of 0

File information

Last updated

Original upload

Created by

Kamzik123

Uploaded by

kamzik123

Virus scan

Safe to use

33 comments

  1. HORITA1314
    HORITA1314
    • supporter
    • 72 kudos
    I tried to make a sound mod to replace the BGM for Monster Hunter Wilds, which uses RE engine.
    I followed the steps in this video “https://www.youtube.com/watch?v=9FmZNqsUC3c&t=614s”, and the youtuber used version 2.4.3 of FusionTools.
    https://i.postimg.cc/V62YsFxf/399f1ed3-efa2-44c4-88cf-90d40110b3a2.png
    When I tried to export HIRC, it simply crashed after being unresponsive for a while.
    Could this be a version issue? I don't know where to download version 2.4.3.
    Or is there something else going on? I can import PCK files, but I can't export HIRC from BNK files.
    1. kamzik123
      kamzik123
      • premium
      • 229 kudos
      2.4.3 is available on the AnvilToolkit discord server in the updates channel, but it isn't really finished so dunno if that will fix your issues.
  2. moyanda
    moyanda
    • member
    • 1 kudos
    thank you
  3. RunTheTableGaming
    RunTheTableGaming
    • member
    • 5 kudos
    It keeps asking me to download .net core, but when I press yes, it doesn't do anything. I resolved to download Microsoft's .net 9.0, and that still did not work. Anything I can do about that?
    1. kamzik123
      kamzik123
      • premium
      • 229 kudos
      This uses net core 3
    2. Zandik114514
      Zandik114514
      • member
      • 0 kudos
      This link Download .NET Core 3.1 (Linux, macOS, and Windows) and download the SDK one. I can run it after I download SDK
  4. mths1009
    mths1009
    • member
    • 0 kudos
    I'm trying to add an alternative dubbing for the cutscenes. It's my first time making a mod, and this tool helped me to finaly convert all i needed. I'm testing specificaly the first Goliath cutscene. the filename is "cut_m02_400.pck.3.x64.en", even replacing on the "sound" and "streaming" folders and adding on the fluffy manager, when i go to play, the voices are muted. (i can hear the audio on the media player from the tool, but in game, nothing.) i asume is something with the bnk file, but don't know what.
    1. kamzik123
      kamzik123
      • premium
      • 229 kudos
      When replacing prefetched audio, you gotta replace the wem in the PCK and then in the BNK replace the wem, with the same ID, with the exact same wem file you used for the PCK, but with "Trim Wems" enabled.
    2. mths1009
      mths1009
      • member
      • 0 kudos
      IT WORKED!!! Thank you very much!
  5. Popiroshka
    Popiroshka
    • member
    • 8 kudos
    HUGE thx for this tool what is literally the best one for DMC!!! If you will learn XML code stuff - you will agree with me. Anyway, here some my stuff with this tool:
    I create a whole guide about Hierarchy coding: sharing my experience with Hierarchy
    Video guide about sound modding: https://youtu.be/qSnszmni5S0
  6. interstellar11
    interstellar11
    • member
    • 0 kudos
    hey i'm on windows 11 and i installed your mod but when i try to run the fusiontools.exe it gives me an error telling me to download .NET Core. and i did but it still gave me the same issue :/
    1. Popiroshka
      Popiroshka
      • member
      • 8 kudos
      windows 11 issue.
      did you download it from official NET site? a new one version? anyway for me it's download by himself after I'm launch any tool
    2. slamminuk
      slamminuk
      • supporter
      • 11 kudos
      Did you get it working? I'm having the same issue. 

      I downloaded and installed .NET Core 5, 6, 7 and 8 but it's still asking me to download .NET core.
    3. interstellar11
      interstellar11
      • member
      • 0 kudos
      I got it working a day after my comment but tbh i kinda don't remember what caused it. I think it had to do with another program
  7. FateEX
    FateEX
    • premium
    • 51 kudos
    Bank v135 doesn't seem fully supported. Exported HIRC XMLs cutoff at the decision tree
    1. kamzik123
      kamzik123
      • premium
      • 229 kudos
      Yeah, probably not, the tool is overall very buggy and bad.
  8. Popiroshka
    Popiroshka
    • member
    • 8 kudos
    could it be a problem when your dynamic is working well but others is just muted because of this tool? cuz it's all happen after I will replace WEM files for both or only one.
    1. Popiroshka
      Popiroshka
      • member
      • 8 kudos
      figure it out with Wwise version. 
      Better version for DMC5 it's any 2017 and 2021.
  9. vainiuss1
    vainiuss1
    • premium
    • 100 kudos
    Can someone confirm or deny if using this on character ingame voice bnk files mutes the facial motions of the replaced lines or not? Ringing bloom does and I have no idea if this tool does it too or not
    1. vainiuss1
      vainiuss1
      • premium
      • 100 kudos
      Ok, I just tested it. And it does mute/disables the characters facial motions just like with ringingbloom
  10. T00SW33T4u2c
    T00SW33T4u2c
    • premium
    • 0 kudos
    im sorry im an idiot, whats this used for? can i add or replace music with this?
    1. kamzik123
      kamzik123
      • premium
      • 229 kudos
      Yes, you can add and replace music with this, but adding music is very complicated, because the Wwise system is huge.
    2. Danneawesome
      Danneawesome
      • premium
      • 15 kudos
      I think that the tool called ''ringingbloom'' is better for changing music, but this should be better for changing voices. But it honestly doesn't matter, the part that is different is that you need to change bnk and pck files for music. So you can't change the length for music with this tool, or the other tool I mentioned, you need to do that manually.
    3. kamzik123
      kamzik123
      • premium
      • 229 kudos
      You can change the length of the music with my tool, I quite literally did that in the tutorial. Also, you need to edit BNK and PCK anyway, if the game streams the file from PCK and there is a buffer in the BNK then you have to replace the buffer too, otherwise the audio will not work, so I don't see how "ringingbloom" makes it easier.