Are you in the Discord modding servers? If not, we have one for Devil May Cry games and one for RE engine games (DMC, MH, and RE). People who made the mod tools and 010 Editor templates are more active there too. I think you will be helpful to many modders.
Thank you for the invitation. Actually, I was already registered on Discord, but I just watched and never posted anything. Surely, it would be better to share the information on Discord. Thank you very much.
Sorry, but I don't know about editing effects. I have not edited the effects in this mod.
In this mod, the Projectile part of Hell on Earth is replaced with Lusachia's explosion attack to create a visual effect. Hell on Earth itself has no visual effect. Lusachia's explosion does have a visual effect, so I used it in this mod. I resized it on top of that.
However, I had to use Projectile's special animation. "shl08_002_inferno.fsmv2.30" was needed to get the effect of blowing away heavy enemies.
Replacing Lusachia's explosion animation "shl0301_000_spmagic.fsmv2.30" with "shl08_002_inferno.fsmv2.30" gave the effect of blowing away heavy enemies. However, the explosion animation changed and became smaller.
Can you make a Hell on Earth that retains the basic Hell on Earth. But like this mod, it hits everything in the area, and also not having the damage fall out the further away Vergil is from the enemy?
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INFERNAL WARKS (Official DMC Modding Server) (discord.com)
Modding Haven (discord.com)
Actually, I was already registered on Discord, but I just watched and never posted anything.
Surely, it would be better to share the information on Discord.
Thank you very much.
In this mod, the Projectile part of Hell on Earth is replaced with Lusachia's explosion attack to create a visual effect.
Hell on Earth itself has no visual effect.
Lusachia's explosion does have a visual effect, so I used it in this mod. I resized it on top of that.
However, I had to use Projectile's special animation.
"shl08_002_inferno.fsmv2.30" was needed to get the effect of blowing away heavy enemies.
Replacing Lusachia's explosion animation "shl0301_000_spmagic.fsmv2.30" with "shl08_002_inferno.fsmv2.30" gave the effect of blowing away heavy enemies.
However, the explosion animation changed and became smaller.
maybe...?
owo
I've uploaded the normal hell on earth.
Unzip the Rar and delete the "player" folder in the "animation" folder.