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ATACTMON

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ATACTMON

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19 comments

  1. PHONG989
    PHONG989
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    This Is Power!
  2. zidonbuz
    zidonbuz
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    WTF XD that's a great mod man !!!
  3. Clouddddd233
    Clouddddd233
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    Can you use vergil Multiple hit stinger replace DSD stinger?caus Dante stinger to weak
  4. Kremi0
    Kremi0
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    Canon Vergil belike
  5. NCKonchu
    NCKonchu
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    Are you in the Discord modding servers? If not, we have one for Devil May Cry games and one for RE engine games (DMC, MH, and RE). People who made the mod tools and 010 Editor templates are more active there too. I think you will be helpful to many modders.

    INFERNAL WARKS (Official DMC Modding Server) (discord.com)

    Modding Haven (discord.com)
    1. monmoncocoig88
      monmoncocoig88
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      Thank you for the invitation.
      Actually, I was already registered on Discord, but I just watched and never posted anything.
      Surely, it would be better to share the information on Discord.
      Thank you very much.
  6. DmcFallV
    DmcFallV
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    The 250 damage version is still high.Can you make a lower damage version?
    1. monmoncocoig88
      monmoncocoig88
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      Damage 25 & 100 version has been uploaded.
  7. rqqp
    rqqp
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    Is it possible to make it effects only? This is really stormy.
    1. monmoncocoig88
      monmoncocoig88
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      Sorry, but I don't know about editing effects. I have not edited the effects in this mod.

      In this mod, the Projectile part of Hell on Earth is replaced with Lusachia's explosion attack to create a visual effect.
      Hell on Earth itself has no visual effect.
      Lusachia's explosion does have a visual effect, so I used it in this mod. I resized it on top of that.

      However, I had to use Projectile's special animation.
      "shl08_002_inferno.fsmv2.30" was needed to get the effect of blowing away heavy enemies.

      Replacing Lusachia's explosion animation "shl0301_000_spmagic.fsmv2.30" with "shl08_002_inferno.fsmv2.30" gave the effect of blowing away heavy enemies.
      However, the explosion animation changed and became smaller.
  8. HollowVoid
    HollowVoid
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    Multiple Hit Judgement Nut End
    maybe...?

    owo
  9. VergilShinDT
    VergilShinDT
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    could you make one that deals the original dmg, one shooting bosses is fun but come on thats for canon vergil
  10. HUNGAxO9999
    HUNGAxO9999
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    Can you make a Hell on Earth that retains the basic Hell on Earth. But like this mod, it hits everything in the area, and also not having the damage fall out the further away Vergil is from the enemy?
    1. monmoncocoig88
      monmoncocoig88
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      If you unzip the .rar file and delete the "animation" folder, hell on earth will stay the same and only Damage and Hitbox will change.
    2. HUNGAxO9999
      HUNGAxO9999
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      I see, thanks
    3. Apolloserif
      Apolloserif
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      can you make it or remove all effects of this?. i already delete animations folder but still got effects in the ends
    4. monmoncocoig88
      monmoncocoig88
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      Sorry, I had appropriated the Lusachia explosion, so the effects and launch effects were wrong.
      I've uploaded the normal hell on earth.

      Unzip the Rar and delete the "player" folder in the "animation" folder.
    5. Apolloserif
      Apolloserif
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      good works