Devil May Cry 5
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dDx

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neumannjo

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27 comments

  1. HaruSoju
    HaruSoju
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    Nevermind my problem fixed
    1. frostdice66
      frostdice66
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      how did u fix it pls?
  2. deleted133326163
    deleted133326163
    • account closed
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    Got a question. When I put this mod in the mod folder it doesn't show up on fluffy manager. How do I fix this?
  3. J2WaVy
    J2WaVy
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    how do i use this mod.. help please
  4. Cappped
    Cappped
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    Hey, just wanted to say that this mod kinda interferes with the "easy JC just release mod" and wanted to know if there's a fix or anything.
  5. MadoSad
    MadoSad
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    Bug High Time 
  6. Resurrection935Vergil
    Resurrection935Vergil
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    The Mod doesn't work for me when I put it in Fluffy MM. Is there a reason why or do I have to do something else?

    Thanks for making this Mod. 
  7. wornoutRathalos
    wornoutRathalos
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    Vergil stops sheathing Yamato after the grounded upper slash and yamato combo B. He'll start the animation but then just cuck me out of that satisfying sound.
    1. neumannjo
      neumannjo
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      Yeaaaa that's a pretty big oversight on my end. I'll push an update ASAP.
    2. wornoutRathalos
      wornoutRathalos
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      would be cool, Vergil doesn't feel right anymore without the mod
  8. unlockeddoors2345
    unlockeddoors2345
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    uhhh you do know theres a combo mod out already by akasha51, specifically mod option nr. 2211 from him plus his showdown mod , 
    also from I2I his mods, like enhanced drive and overdrive mod


    what does this do that those dont?

    or do i use all together? just want more power

    i also recommend the beowulf rising sun on jump mod from oceanviolets
    1. neumannjo
      neumannjo
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      Akasha has done a lot of amazing work with Vergil. I wanted to speed things up without changing the actual moves themselves (like adding showdown or). My mod doesn't affect damage values so while your damage per second is theoretically higher because the moves are faster, your damage per attack won't.
    2. unlockeddoors2345
      unlockeddoors2345
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      ok so ...guess ill use yours as base and then just activate all the others ontop , thanks  , hope this works out lol

      hopes so , im using as said your mod then combination mod 2211 from akasha51 plus showdown , and i2is drive and overdrive enhanced mod plus the  beowulf rising sun on jump mod from oceanviolets

      guess i can remove the heavy vergil 1.2 unbalanced mod then right?
    3. neumannjo
      neumannjo
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      Unfortunately I don't think my mod will be compatible with at least a few of those other mods. Fluffy should tell you about if there's a conflict in there.

      I've been following akasha's work a lot; they're extremely good at what they do.
    4. Cryedra
      Cryedra
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      You guys should do some sort of mod collab. Might result in something amazing (powerful) for our power boy. Maybe add your changes to one of the combination mods? 
    5. unlockeddoors2345
      unlockeddoors2345
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      was thinking the same tbh
    6. unlockeddoors2345
      unlockeddoors2345
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      think you could incorporate or make compatible, would be nice to have that ultimate power
    7. neumannjo
      neumannjo
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      I haven't talked to akasha. IDK if they even speak English lol, quite a few people in the DMC scene (which I presume extends to modding) have a language barrier. I'll look into seeing if I can make an akasha-compatible build.
    8. unlockeddoors2345
      unlockeddoors2345
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      nice...
  9. BunnyRabbhitz
    BunnyRabbhitz
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    Bug Rapid Slash
    1. neumannjo
      neumannjo
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      Aware of this. Animation is bugged and so are reversal windows for SSSiyan Table users. Will push out a hotfix in the morning.
    2. neumannjo
      neumannjo
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      Just rolled out the fix. It should be good now.
  10. 3201103514
    3201103514
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     Can you add akasha51's Vergil Fast Millionstab?
    1. neumannjo
      neumannjo
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      I considered doing this for a while, especially since adding it would basically boil down to copy/pasting changes akasha already made. I held off because I thought the animation looked a little too fast/goofy and I didn't see the gameplay benefit of faster Million Stab outside maybe some different Doppel setups.