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NCKonchu

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NCKonchu

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11 comments

  1. rqqp
    rqqp
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    • 53 kudos
    That would be a lot of work, but if you try hard enough, can you make something similar to the Vergil Battle 1 and 2 stages in 3?
    1. NCKonchu
      NCKonchu
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      • 86 kudos
      I could try 1, but like you said, it's probably gonna be a lot of work. Making BP stages is a pain in the ass because RE Engine doesn't like to play nice with custom models sometimes, and the lighting/shading on them can get messed up. Don't expect it to happen anytime soon though, cuz I'm not feeling the motivation right now.
    2. Wolfe4532
      Wolfe4532
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      • 64 kudos
      Are you able to get the model for Vergils battle 1 stage? I'd love to port it to blade and sorcery.
    3. Wolfe4532
      Wolfe4532
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      I can't figure out how to rip anything from DMC3 :(
    4. Wolfe4532
      Wolfe4532
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      • 64 kudos
      I can't figure out how to rip anything from DMC3 :(
  2. Wolfe4532
    Wolfe4532
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    What pak file has the bloody palace floors originally? I can't find Battlefloor anywhere.
    1. NCKonchu
      NCKonchu
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      • 86 kudos
      It should all be in re_chunk_000.pak.
      Keep in mind though that if you've unpacked while you've had mods installed, you won't see the files associated with those mods (because Fluffy's Manager basically tells the game that those files don't exist in the paks). Always uninstall all mods first before unpacking.
  3. whodatninja117
    whodatninja117
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    • 5 kudos
    i would love a gothic castle hall or room
    1. NCKonchu
      NCKonchu
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      • 86 kudos
      RE Village has a cool looking castle, maybe someone will port that over once the game comes out
  4. WearyFawn
    WearyFawn
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    • 0 kudos
    do you think that there's a way to make enemies fall off of the palace to their deaths - same for the player?  i think it would add a new dimension to the combat.
    1. NCKonchu
      NCKonchu
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      • 86 kudos
      Right now? Nope :(
      If there's a way to add animations into static models and edit collision data, then......maybe?