Deus Ex: Human Revolution

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AdamJensen2029

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AdamJensen2029

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11 comments

  1. balearadu
    balearadu
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    Wich Enb version do I need ?  v0.276 or v0.088  ?
    1. AdamJensen2029
      AdamJensen2029
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    2. balearadu
      balearadu
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      This works for the normal game ? I have the OG version.
      Edit: The latest Enb seems to crash more,the previous works,tho there is this weird grain on characters,don't know why.
    3. AdamJensen2029
      AdamJensen2029
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      I can’t say much about enb since it is no longer updated for this game and the program is not mine, but the grain on the characters is a DL Sharpness shader so you can improve its intensity.
  2. ASHZAZA
    ASHZAZA
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    Why there is no DXVK option in instraction?
    I was able to run it with DXVK the same way Rudy ENB is using

    1. Make shure game is runnnung in DirectX 9
    2. Install DXVK. I used EndlesslyFlowering DXVK version because have a wish to mess with HDR and it have ready config file "dxvk_d3d9.conf", alternatively you can use dxvk-gplasync. Just put "d3d9.dll" from "x32" folder to yours DXHRDC.exe folder and "dxvk_d3d9.conf" same way
    3. Rename "d3d9.dll" to "d3d9_dxvk.dll"
    4. Install ENB just like in description
    5. Install this mod
    6. Install Reshade. During install process choose "Vulcan" option
    7. In "enbseries.ini" change 

    [PROXY]
    EnableProxyLibrary=true
    InitProxyFunctions=false
    ProxyLibrary=d3d9_1.dll

    to

    [PROXY]
    EnableProxyLibrary=true
    InitProxyFunctions=true
    ProxyLibrary=d3d9_dxvk.dll

    8. Run the game, choose preset mod provides
    1. ASHZAZA
      ASHZAZA
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      However, I found this shaders errors after all that

      I am not even tried to use mod without DXVK (because of performance drop), so maybe that will be there anyway. I need a confirmation. 
      Same other games show me other ReShade errors in DirectX11 and  DirectX12 as well. Because of that I suspect it is OK. I am using RX 7800 XT btw
    2. AdamJensen2029
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      When creating the mod, I did not foresee that it would be launched with DXVK, but it should work with Reshade BUT Enb series for this game works only on DX9 rendering and that’s all. The author did not update it for DX11 and for an intermediate library that transfers rendering from the outdated DirectX 9 on Vulkan too.
    3. AdamJensen2029
      AdamJensen2029
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      My mod consumes twice the FPS, I understand, but there’s no way to get such a picture without any loss in performance. I played on my GTX 1060 3GB without the mod at 60-75 FPS, but with the mod the FPS dropped to 30-45, it was not pleasant, but Even so, I was able to complete the game with such frames.
  3. spillowcin44
    spillowcin44
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    what is the difference between this and the Rudy ENB one? this one has better performance???
    1. AdamJensen2029
      AdamJensen2029
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      Optimization of the Realistic Visual RTS mod is clearly better than Rudy ENB when minimizing the game with Rudy ENB the game takes a very long time to load when you enter it again, that is, it crashes back or even crashes if you don’t even minimize the game, then it can crash with a high probability, frames per second with my mod also has more friezes and fewer friezes. I didn’t want to offend Rudy ENB this is an amazing mod, all this is just my experience with this mod and with mine.
    2. spillowcin44
      spillowcin44
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      cool, i will probably try this in my next play one day, the ruby one has very unstable performances, even with a 6800xt