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Changelogs
Version V1.9
Added Support for Zeibach's Handbrake Mod.
Fixed a AO error on the X31 Single Door. (there's probably more on the other versions I'll fixed later when I rebuild the normal map)
Version V1.8
Improved the final LOD to look better.
Improved LODs for better performance.
Improved AO map to look better.
Version V1.7
Removed the handbrakes due to it creating errors and not working as intended. The handbrake is now a static model again.
Version V1.6
Fixed a LOD issue in the car where the LOD group was copied in more then 1 place.
Version V1.5
Added support for Zeibach's Couplers mod. Buffers will now get removed when the mod is active.
Added a functional handbrake. Unsure if it is supported by Zeibach's handbrake mod.
Trimmed some polygons off of some of the LOD levels.
Fixed a LOD issue in the car where the LOD group was copied in more then 1 place.
Version V1.4
Fixed LOD Cull being set to close on the X31 single door causing car to vanish mid train.
Version V1.3
Added VR Support.
Version V1.2
Fixed missing LOD for trucks on car causing possible FPS drop when a lot where spawned in.
Version V1.1
Fixed Texture not being applied to 1 of the LOD meshes for the X31a Double Door model.
Installs Derail Valley Rail Transport X31 in 3 different version. Normal X31, X31a with double doors, And a X31f "Turtle Top" that has a raised roof for taller loads. Each version has 3 different skins applied. Red & Black, Green & Black and Brown making for a total of 9 new cars to the game.
This mod supports Zeibach's couplers mod
This mod Supports Zeibach's Handbrake Mod.
Note if you would like to re-skin any of my content and I haven't made a reskin kit for the car you want to skin yet. Please feel free to contact me and I'll whip up a PSD for you to start your skin. Or bump making a reskin kit up higher on my to-do list.