[HeadsUpDisplay] Version '1.1.1-alpha.1'. Loading. [HeadsUpDisplay] Optional mod 'DVCustomCarLoader' not found. [HeadsUpDisplay] [Error] Error trying to call 'DvMod.HeadsUpDisplay.Main.Load'. [HeadsUpDisplay] [Exception] TargetInvocationException - Exception has been thrown by the target of an invocation. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void DvMod.HeadsUpDisplay.UpdateWheelslipPatch::Prefix(TrainCar ___car, LocoSim.Implementations.Port ___numberOfPoweredAxlesPort, System.Single adhesionForceLimitPerAxle, System.Boolean wheelsliding, System.Single deltaTime) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <1042ce63cc12440e99a0811a54a34f4b>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <1042ce63cc12440e99a0811a54a34f4b>:0
the hud from the github link below still seems to function with B99. problem currently is that it will display if you are off the train/load but will disappear when you get onto/into your train/load.
please let us know in this post when someone can / does update this.
Disable Upcoming track info, otherwise you will have issues with the HUD disappearing because it doesn't recognize the branches and stations added in B99. That's the only way to do it now.
For my fellow impatient folks willing to trust complete randoms, I threw a build of that PR up over there to tide u over until the mod author gets it merged and updated.
The PR worked once but now I can't get it to display anymore? Any hints? I've tried reloading it within modmanager but the UI seems to be gone despite no errors in the log.
Try to disable all other mods and delete the settings.xml in the heads up display mod folder. If it's still not working please enable logging in the mod settings (restart game after that and go in one session) and send the log file ("[GameFolder]\DerailValley_Data\Managed\UnityModManager\Log.txt") in the pr on github or to me directly so I can try to help.
What is the install path? and is this mod still being worked or is left to be as is? I did get installed with UMM and I'm not getting any restart indication, nor am I getting error messages and I'm not seeing the hud unless there is a key binding that I missed or the game update could have broken the mod.?
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https://github.com/koteq/dv-hud/releases/tag/v1.1.1-alpha.1
I haven't tested it thoroughly, but it seems to be working fine during my haul across the map.
B99.4 broke it
[HeadsUpDisplay] Optional mod 'DVCustomCarLoader' not found.
[HeadsUpDisplay] [Error] Error trying to call 'DvMod.HeadsUpDisplay.Main.Load'.
[HeadsUpDisplay] [Exception] TargetInvocationException - Exception has been thrown by the target of an invocation.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void DvMod.HeadsUpDisplay.UpdateWheelslipPatch::Prefix(TrainCar ___car, LocoSim.Implementations.Port ___numberOfPoweredAxlesPort, System.Single adhesionForceLimitPerAxle, System.Boolean wheelsliding, System.Single deltaTime)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <1042ce63cc12440e99a0811a54a34f4b>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <1042ce63cc12440e99a0811a54a34f4b>:0
problem currently is that it will display if you are off the train/load but will disappear when you get onto/into your train/load.
please let us know in this post when someone can / does update this.
this mod is a massive QoL
Thank you in advance
That's the only way to do it now.
For my fellow impatient folks willing to trust complete randoms, I threw a build of that PR up over there to tide u over until the mod author gets it merged and updated.
If it's still not working please enable logging in the mod settings (restart game after that and go in one session) and send the log file ("[GameFolder]\DerailValley_Data\Managed\UnityModManager\Log.txt") in the pr on github or to me directly so I can try to help.
What is the install path? and is this mod still being worked or is left to be as is?
I did get installed with UMM and I'm not getting any restart indication, nor am I getting error messages and I'm not seeing the hud unless there is a key binding that I missed or the game update could have broken the mod.?