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Boczekek

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Boczekek

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50 comments

  1. mattiaelia1
    mattiaelia1
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    The game crashes when I get close to the closed gate of Palanx.
    1. Boczekek
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      Oh, interesting. Thank you for reporting, I will check that
    2. Boczekek
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      Couldn't replicate crash on my end. What equipment are you wearing? Are you using any other mods? Is it still crashing after taking off your armor and weapons?
    3. mattiaelia1
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      I'm using the basic thief set. I haven't removed it yet but I'll try. I'm also using the Demon's Souls Expanded Mod Collection mod. But I'm just starting out.
    4. mattiaelia1
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      I think I figured out the problem. It's the thief pants. The first three pieces work but when I put the pants on the game Crashes
    5. Boczekek
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      Ok, I see. I just tested it with thief set and still doesn't crash without other mods. Looks like the reason is using Expanded mod and my mod at the same time. Both mods are pushing game's texture memory to it's limits and it gets slightly overloaded in this spot. That's why one removed armor piece is enough to make it work again.
    6. mattiaelia1
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      what should I do in your opinion? Do I have to give up one of the two mods?
    7. Boczekek
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      There are only two options in this situation - uninstalling one of the mods or removing parts of your equipment to get pass through crash spots. I bet your playthrough is focused on Expanded mod so removing my mod, and reinstalling Expanded mod should be better.
    8. mattiaelia1
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      Is there really no way to expand the texture memory?
    9. Boczekek
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      Unfortunately no :// It's my dream to expand it and upscale all textures in the game. I don't even know what is the reason for such limits
  2. mattiaelia1
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    Were you able to fix the memory issue that was crashing the game?
    1. Boczekek
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      No, seems like memory limit on equipment textures isn't that restrictive as for map textures.
    2. mattiaelia1
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      so can we say that the mod is finished?
    3. Boczekek
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      Yeah, I only need to figure out why it crashes during falling below nexus cutscene. I just released patch fixing Tower Knight crash btw
    4. mattiaelia1
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      I think I figured out the problem. It's the thief pants. The first three pieces work but when I put the pants on the game Crashes
    5. mattiaelia1
      mattiaelia1
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      Non c'è davvero modo di espandere la memoria della trama?
  3. GrapeJuice3000
    GrapeJuice3000
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    Is it possible to remove the weapon scabbards in this game? I know its possible in the other souls games.
    1. Boczekek
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      Yes, it is
  4. Metalreaper13
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    If the Tower Knight area is a common issue area (I just ran into that myself), would it be possible to figure out which files are tied to enemies and such in that area? That way we could theoretically just remove the upgraded tower knight texture or something else specifically tied to that area, likely lowering the cost enough to not crash but leaving everything else intact. A slightly more slimmed down more compatible friendly version if you will (although if given specific IDs I would gladly just remove that upgraded file from my folder myself)
  5. WARD7304
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    How did you get the textures to display in game. Everytime I unpack a partsbnd and edit a texture, then repack it and replace it in the parts folder overwriting the original it still shows the original texture and not my edited one. I've tried deleting the cache and edit both .partsbnd and. . partsbnd.dcx still just shows the original one.
    1. Boczekek
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      .dcx files are the ones used by the game so it should work. Try moving edited .dcx to separate folder and extract it again to check if textures are really replaced. Remember that files containing "_l.partsbnd" are used only for npcs and summons. Also, can I know which texture are you trying to replace and which extractor/rebuilder are you using?
  6. HeWhomHastFallen
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    Definitely looks good though something about it kept causing my game to crash when I entered the Tower Knight arena, removed it and everything worked again, and though I like it for stability's sake I am reluctantly playing without it currently. Appreciate all the work put into it though.
    1. Boczekek
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      Yeah, I mentioned some crash spots in mod description. Taking off some armor should be enough to avoid these crashes.
    2. HeWhomHastFallen
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      Ok, I'm so sorry I hadn't noticed that earlier. Do you happen to know why those 2 scenes specifically have issues? 
    3. Boczekek
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      Looks like in these spots texture memory is overloaded somehow. Tower Knight has pretty high res textures + many enemies around, and there are a lot of NPCs in The Nexus. Maybe that's why. Fortunetly I didn't experience any crashes in different spots.
    4. HeWhomHastFallen
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      Thank you for the explanation
  7. razakxxvx
    razakxxvx
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    How did you make the game so beautiful?
    1. Boczekek
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      Mods and ReShade my friend
    2. Saigaiii866
      Saigaiii866
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      Which mods you use bro cause your game looks sexy asf
    3. Boczekek
      Boczekek
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      - HD Equipment Textures
      The Nexus Reimagined
      Enhanced Face Textures
      - My custom ReShade preset (not available anywhere, I'm modifying it everytime I launch the game and adjusting it individually for every screenshot)
      - Basically most of mods I made
  8. superc37
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    this is how the remake shouldve looked tbh
  9. Volitio
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    I thought DeS couldn't have its textures upscaled for some reason (I tried it in 2020, can't remember much about it, loading screens were off proportion, etc). Would that only be relevant for map textures upscaling?
    1. Boczekek
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      Nothing changed nowadays. You can't upscale menu/interface textures because scale is broken, and after upscaling more than few map textures, it won't load because memory limit. Seems like everything from "parts" folder has its own rules.
  10. SenDement
    SenDement
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    Dude, you're the best!