Deep Rock Galactic: Survivor
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UnknownLionHero

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UnknownLionHero

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11 comments

  1. ZeradusVanDread
    ZeradusVanDread
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    Why does this have an extraction timer picture? Am I supposed to be able to change what this mod does? If so, how?
  2. Matavastros
    Matavastros
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    does anybody have a problem with post-level fade black screen blocking choices that magnet triggered?
    1. UnknownLionHero
      UnknownLionHero
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      Oh yeah, it basically shows you choices, but the black filder will make everything darker under it. so in these cases you'd have to just pick at random orr try and see if they are barely visible.
    2. RyeEncoke
      RyeEncoke
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      yeah this is kind of annoying but I would rather pick at random than have to play without the mod...I wonder if the magnet could be placed at the bottom of the stairs instead of inside the pod so we wouldn't have this problem.
  3. fnorgby
    fnorgby
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    I'd love to see a mod to start with any weapon  -- like start with a drone to enable a 100% drone build for example.
    Or a mod that makes the first weapon do 2.5x damage (or whatever it balances out to) but no other weapons.  With a random dwarf with random weapon option.
    1. RyeEncoke
      RyeEncoke
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      am hoping the game developers actually do the start with any weapon option.  Once all weapons have been unlocked of course.
    2. UnknownLionHero
      UnknownLionHero
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      As much as i'd love to implement it, at this point the game is built in an IL2Cpp mode instead of mono which makes it too hard for modders to make mods dues to difficulty of decoding the game code. If the game was mono-build then it would be much easier.

      Developers have a feature requests on their discord server and I osted about this option, if enugh people vote for it so developers would notice it, then we might have a chance of getting that mono build and we could make some more advanced and complicated mods. But until then it's sadge.
  4. dukemordred
    dukemordred
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    hey,
    just wondering, doesn't the magnet pick up everything ? it just takes "most" of the XP ?
    1. UnknownLionHero
      UnknownLionHero
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      Hey, I think It picks up only XP, "most" is because you have only so much time before you are going into the next level.
  5. JJTheMan57
    JJTheMan57
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    Hey, King these mods for DRG Survivor have made me enjoy the game even more!!! is it possible to have a mod that makes the player's exp gain higher or start with more luck? if so I think I would be incredibly cool if you could do those. 10/10 mod!!
    1. UnknownLionHero
      UnknownLionHero
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      Hey, sure I could look into some EXP multiplier shenanigans. Tho no promises as it's a bit challenging to figure out how to it works and then integrate it into the game.