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Changelogs
Version 4.3
- Fixed a bug that would prevent clients from opening the manager menu after returning to the Space Rig. This same bug is also responsible for preventing some mods (Better Post Processing/Dynamic Resolution) from working when joining an already started mission.
- Fixed a bug that would cause the escape menu to open if the escape key was pressed while the manager menu was open.
- Fixed a bug that would cause the startup notification to silently linger and overlap with other UIs.
- Fixed a bug that would reset the scroll position every time you open the menu.
The Blueprint Mod Manager is a pak file that allows blueprint mods to be loaded for Deep Rock Galactic, it is not needed for normal pak file mods. Mods that do require the Blueprint Mod Manager are / will be specified, so very little effort will be needed on your behalf.
Just add the Blueprint Mod Manager_P.pak to the following directory to get it working, the same goes for all other mods for now:
DriveName:\Steam\steamapps\common\Deep Rock Galactic\FSD\Content\Paks
If you have questions, requests or want to find a large collection of Deep Rock Galactic mods with a wide range of categories such as increased difficulty, audio changes, different playstyles and more feel free to join our community effort driven Discord server, which is now officially endorsed and supported by the developers.