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Bartholomewww

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Bartholomewww

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9 comments

  1. EchoStarset
    EchoStarset
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    • 0 kudos
    can you link a model swap aswell so we can play as her?
  2. harimau93
    harimau93
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    • 22 kudos
    do you have any fix for quieter audio especially in cutscene? no matter how much I cranked up the volume ingame nor my PC volume, the game just too quiet, barely heard the dialogue during cutscene. I understand this is known issue with PC port of this game but man.. anyone? any fix?
    oh and ahh can anyone share modified .exe that has 'Disable Fog', 'Disable Luminance Variation' and 'Disable Blur'?
    If possible too, can anyone share your modified 'datafile.big' that has
    'Disable Depth of Field' and 'Disable Screen Vignette'? thanks.
  3. PerfectJehuty
    PerfectJehuty
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    • 1 kudos
    Could you possibly release a version for Dead rising Off the Record please?
  4. KimeTo
    KimeTo
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    Mod is great, but mod has grappled sound. Mod it well  pls add it.
  5. CDC98
    CDC98
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    Forgive me for my ignorance. How do you install this mod? I'm not very good with this kind of thing.
    1. UhuruNUru
      UhuruNUru
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      • 32 kudos
      Do hate it when authors provide just files like this, and assume everyone knows what to do with it,
      It's not that hard, to pack a file so it can be extracted to the game folder

      When the author does this, all you have a file name, in this case
      streamedassets.big

      A quick check in the games files finds the right place, for it to go, usually only one file has the name
      ..\Steam\SteamApps\Common\Dead Rising 2\Data\streamedassets.big

      My many year's of modding tells me a *.big extension indicates a large package of game assets like many textures (Skins), meshes (3D Shapes), and in this case audio files. Unreal Engine games always use *.pak files to do this job.

      While there you may want to back up the vanilla, so just move this to a "Vanilla" folder, where you downloaded the mod,
      You can always verify with Steam, but that will restore every modded file back to Vanilla, while a file backup just removes that one mod.

      I'd also create a Data folder, put this mod in it, and make your own extract to game folder archive.
      I use 7-zip, so my archive is named
      Rebecca To Chuck Voice Swap v1.0 Game Folder Contents [2021-06-06] by NewCloneMan=5.7Z
      Containing
      Data\streamedassets.big

      This provides me a version number, mod creation date, and install location, all in the name, for when I've forgotten all of those details, and come back to it many months or years later.
  6. deathtrooper246
    deathtrooper246
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    • 1 kudos
    Just a question can u do the same thing u did with rebecca's voice but with the twin's voice, or can u explain me how you did it?
    Sorry to bother you.
  7. DeadRisingSkins
    DeadRisingSkins
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    • 22 kudos
    Tysm for that mod, finally someone did it <3 :D
    1. Bartholomewww
      Bartholomewww
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      • 6 kudos
      No problem!