Days Gone
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aMir733

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aMir733

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17 comments

  1. jackss133
    jackss133
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    • 1 kudos
    this mod is great and works perfectly, just install it correctly .... i use like 50 mods from here to play DAYS GONE and this
    is one of them , i also have gameplay on my youtube channel to showcase
    the mods and how good they work

    link here -  https://youtu.be/ZtNvoZoBR3o?si=NAbKwdGJAWD0-9-o
  2. Phil77777777
    Phil77777777
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    I have just one big question and i dont know how much work it would be for you.
    The thing is i use the "no Crosshair Mod" from another author and im 90% lucky with that, but he also made a red dot inside the Sniper scope on the crosshair.
    But i really which to have your scope without the any crosshair or red dot nor the black arrows so it would only be the Scope wihtout anything else inside it just blank.

    Would it be possible/lot of work for you to make that?

    Second: i know that your Black arrows do overwrite his red dot, so the question is if you would make the crosshair just transparent would it overwrite it to?

    Sorry i dont know much about moding...so maybe thats a really dumb question at all...if so :(

    But what i can say is that you would make me a very very happy Man if it would be possible... and of course if you would do it.
  3. liquoredupchimp
    liquoredupchimp
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    • 12 kudos
    There's a saying about stupid signs - If there is a sign for something, someone was dumb enough to warrant its existence. What the hell happened for that last screen shot to be necessary? Lol!
  4. Hbulczao
    Hbulczao
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    this mod is amazing. do you think its possible to have a compass map instead of the circular one? like in the fallout games for example
  5. BlubbBlubber
    BlubbBlubber
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    • 0 kudos
    Could you please alter/ add more zooming options for sniper rifles? I found the current ones to be way too narrow for sniping.
  6. kevinjaime13
    kevinjaime13
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    bro can you make the engine speed x3 or x4 or x5 i feel the bike is very slow even with mods, please
  7. Mmoplayer75
    Mmoplayer75
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    • 7 kudos
    renaming startuppackages.pak to startuppackages_modsenabled.pak Causes some exsisting textures packs to not work. It is better to just rename the entire folder (some textures (Npc Skins, Teeth, Tatoos) are taken from the other files.)
    1. Murinscurse
      Murinscurse
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      only character textures won't work but bikes and weapons are fine, the problem with renaming sfpaks is the game load slow and might cause some bugged or missing textures in game specially if you have a low spec pc(RIP to my old GTX 750TI) like npc's on camp are delayed gate will open but no npc watchers to open it much worst if your using engine and nitro mods, yeah i know not game breaking but i don't like it i always get that all the time in most camps that you can speed up to get there quickly u have to wait to for the npc to appear just to give item to finish encampment jobs, even now that i upgraded to RTX 3060TI the only improvement is the game load faster now from mins of waiting now only 50sec but that missing textures in iron butte lab mission and end game mission still rarely happens this time but the delay of npc's in some camps are still happening even NAR + GFX mod can't fix it the only thing that can fix it is a beefed ultra high spec pc that's it!, for now startup way is the go for me the game load way faster less than 30sec on my current specs and i don't have those problems that i mention so it depends on what mods you really want to use, i mean those cleaned character textures are great but i still prefer the dirty vanilla.
  8. OneTrueFalafel
    OneTrueFalafel
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    Awesome work!!

    I would love if you could make a version similar to a Red Dead Redemption mod where an additinal zoom level is added to the sniper that is essentially no zoom and gives a normal third person reticle view similar to how any non-scoped rifle would operate. That would be a game changer
  9. Murinscurse
    Murinscurse
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    • 0 kudos
    one of the most essential mods of days gone probably equal to Remove Hitmarkers, hell of a job you've done here endorsed + kudos!
    1. aMir733
      aMir733
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      • 3 kudos
      I also made a mod that removes the XP widget that shows up after every kill. I made it for myself to go with the remove hit markers. Will upload to nexus as soon as I get home.
    2. Murinscurse
      Murinscurse
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      • 0 kudos
      you mean XP indicators? you can turn it off in the options gameplay section
    3. qciferr
      qciferr
      • member
      • 1 kudos
      Question: Are hitmarkes turned off by default when you play in survival 2? Cause I tried it and they are off by default in my game I think Oo
    4. Murinscurse
      Murinscurse
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      • 0 kudos
      i only played survival II 2 times only for the achievement and second time is modded i forgot if it's disable or enable but i'm sure it's enable then the rest of my ng+ are all survival I, what i hate about survival II is the sniping mission with boozer,in vanilla game it took a lot of time for me to complete that s*** to the point that i almost gave up even if modded if your slow you will fail multiple times, if this is your 1st time in survival 2 then i don't want to spoil the details you'll see what i mean once your get there good luck!
  10. qciferr
    qciferr
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    • 1 kudos
    Hi guys,

    very interesting mod! Maybe a stupid question I don't know much about weapons but: Does this mod make the game / the sniper more realistic? Or is it more realistic in vanilla?
    1. Murinscurse
      Murinscurse
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      well i hate the vanilla view for me that view is 1st person,i personally like this view this mod is 3rd person or camera view i guess just like how it shows on this vid https://www.youtube.com/watch?v=3KRMP_FLm48 so it's up to you.