ok bois and guurls - i've uploaded my second part of the gameplay
Days Gone with MODS' ...
see the gameplay - gas tank mod, 2000 bullets mod, vehicles retexture mods, strong crossbow, every weapon and bike part unlocked without trust , trust full unlocked , inventory size 20x times bigger fot every item , molotows rage increased , grenades kill almoust an entire horde now and much more other mods
multiple engine performance nitrous lasts longer Nero vehicles Fire truck and different ambulances crafting double items for everything better bike parts manny sells all the bike parts + PS4 parts wolfs are now looking like rabbid dogs athletic stamina - you can ruuun way more from the begining molotows and napalm are now - 1.2x stronger better distance for pistol better shotgun range 10x times different chlotes and jackets for major characters burning nests brings more xp now level up 5x times more easier ears are worth 10x times more you can now loot 2 ears from each freak plants and animals are worth now 10x times more in camps better flashlight and NEON bike light, more bright and better range motorola radio reskin to black your bike is super fast like 2x times more and stronger + other mods
link to gameplay part 2 - https://www.youtube.com/watch?v=BSmHP5T8H_M
Hello. nice to meet you. I saw your DaysGone texcherMOD making tutorial and tried to make a mod myself, but I got stuck in the unmodeltool unpacking process. Every time I try to decompress, I get the error ERROR: Memory: bad allocation size 1491122977 bytes and cannot export. I've searched and tried many things, but it doesn't work. Do you have any tips? Any help would be greatly appreciated. Please
It's this one: Puffy Hipster Deek (with vest) - Bhaeron's Concept, though it's a clipping mess. The backpack's straps clip through the body, weapons clip through the bag, it's all in all not worth it.
hello a big thank you for this tutorial, it helped me a lot, but I have a problem, impossible to recolor the weapons, I managed to make 2 mod outfit and everything works very well, but when I recolor a weapon nothing changes in the game, the method to follow has it different for the weapons? please help would be really appreciated, I would really like to make mods for weapons, please help me
I followed the instructions but the mod isn't working on my end I don't think. This is a blind run for me and I just started the game and he still has his beard. Do I have to wait for s specific moment for this? I thought the default Deacon didn't really look like Sam, but this mod majorly improves it!
28 comments
Days Gone with MODS' ...
see the gameplay - gas tank mod, 2000 bullets mod, vehicles retexture mods,
strong crossbow, every weapon and bike part unlocked without trust ,
trust full unlocked , inventory size 20x times bigger fot every item ,
molotows rage increased , grenades kill almoust an entire horde now and
much more other mods
multiple engine performance
nitrous lasts longer
Nero vehicles
Fire truck and different ambulances
crafting double items for everything
better bike parts
manny sells all the bike parts + PS4 parts
wolfs are now looking like rabbid dogs
athletic stamina - you can ruuun way more from the begining
molotows and napalm are now - 1.2x stronger
better distance for pistol
better shotgun range 10x times
different chlotes and jackets for major characters
burning nests brings more xp now
level up 5x times more easier
ears are worth 10x times more
you can now loot 2 ears from each freak
plants and animals are worth now 10x times more in camps
better flashlight and NEON bike light, more bright and better range
motorola radio reskin to black
your bike is super fast like 2x times more and stronger
+ other mods
link to gameplay part 2 - https://www.youtube.com/watch?v=BSmHP5T8H_M
https://www.nexusmods.com/daysgone/mods/239?tab=posts
Puffy Hipster Deek (with vest) - Bhaeron's Concept, though it's a clipping mess.
The backpack's straps clip through the body, weapons clip through the bag, it's all in all not worth it.
https://www.nexusmods.com/daysgone/mods/317