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Slosten

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Slostenn

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16 comments

  1. jackss133
    jackss133
    • BANNED
    • 4 kudos
    ok bois and guurls - i've uploaded my second part of the gameplay

    Days Gone with MODS' ... part 1 and 2 and 3 also available on my youtube channel

    links to the videos at the end of this message

    playing DAYS GONE with MODS' is pretty SPECIAL

    see the gameplay - gas tank mod, 2000 bullets mod, vehicles retexture mods,
    strong crossbow, every weapon and bike part unlocked without trust ,
    trust full unlocked , inventory size 20x times bigger fot every item ,
    molotows rage increased , grenades kill almoust an entire horde now and
    much more other mods

    multiple engine performance
    nitrous lasts longer
    Nero vehicles
    Fire truck and different ambulances
    crafting double items for everything
    better bike parts
    manny sells all the bike parts + PS4 parts
    wolfs are now looking like rabbid dogs
    athletic stamina - you can ruuun way more from the begining
    molotows and napalm are now - 1.2x stronger
    better distance for pistol
    better shotgun range 10x times
    different chlotes and jackets for major characters
    burning nests brings more xp now
    level up 5x times more easier
    ears are worth 10x times more
    you can now loot 2 ears from each freak
    plants and animals are worth now 10x times more in camps
    better flashlight and NEON bike light, more bright and better range
    motorola radio reskin to black
    your bike is super fast like 2x times more and stronger
    + other mods.

    link to gameplay part 1 - https://www.youtube.com/watch?v=ZtNvoZoBR3o

    link to part 2 - https://www.youtube.com/watch?v=BSmHP5T8H_M

    link to part 3 - https://www.youtube.com/watch?v=dOrSfGgLkAk
  2. LeafOn
    LeafOn
    • member
    • 0 kudos
    Helo, I love your mod on the rifle, can I ask you a favor? I like the M14 but fire rate is too slow, is it possible that u make the M14 has higher fire rate like 3x or 4x the original? Thanks in advance!
  3. NightStar978
    NightStar978
    • member
    • 0 kudos
    Hello, and you can do the same for the IDF Pup rifle, increase the rate of fire, and in the presence of Tommy Gun, this rifle becomes unnecessary, and it is also a prize, thank you in advance)
  4. Murinscurse
    Murinscurse
    • member
    • 1 kudos
    this is also my fav weapon i use this with BND 150 because other AS clip so bad on it, the only problem is this mod is not compatible with
    Super Accuracy Mod https://www.nexusmods.com/daysgone/mods/93 ,i tried
    renaming the other to change the load order but no luck so i removed your mod for now,
    i hope you can do a work around so that it won't conflict to accuracy
    mod tnx and good luck.
  5. AlanPoster
    AlanPoster
    • member
    • 27 kudos
    Please beef it up a bit more and increase mag size and penetration, this is my fav weapon but it is useless on survival difficulties and id hate to part with it
  6. Magikmurlok
    Magikmurlok
    • supporter
    • 1 kudos
    Thanks :) and in response to your talking about doing a mod with all the weapons, that would be great, but I would say only if you could get the stats to update in game, or at a pinch have a detailed list of every stat for all the guns so could easily compare on a tab out, otherwise it would be far too insanely confusing having no accurate stats for the guns anywhere. But that is a great idea yeah, I was a little disapointed with the guns, no alternate fire modes, all fire rates are very slow, faaar too much ammo around and burning through (it's an apocalypse, you'd pick guns based on conserving ammo and high damage/penetration wouldn't you?)
    1. Slostenn
      Slostenn
      • premium
      • 45 kudos
      I've been searching high and low through the files and I have not yet found a way to modify the stat comparisons. I plan on including detailed descriptions of all the stats I change on the mod page, but so far that's all I can do. I haven't given up, but I'm not feeling very optimistic.

      Edit: it's not a great solution, but I've decided on editing the weapon descriptions to include a text-based graph of all the stats. It'll require manual translation for anyone playing in languages other than English, but it'll be better than nothing, and I'm still holding out hope that we can find a way to edit the actual comparison graphs before I'm ready to release anything.
  7. GK75
    GK75
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    • 1 kudos
    Would love to see any future mods you make this is awesome. I use the range increase on the shotguns from spooder but if you did a full rebalance that would be deadly. Most of the weapons could use it. I know for any of us who shoot in real life gun stats in games make no sense, how does a 22 ruger do more damage than an AK chambered in 7.62x39? I understand that a developer has to monkey with stats to make each weapon viable somehow but holy s#*! some of their desicions suck.

    Any improvements you make like this one or some of the others you mentioned in your description and comments would be a HUGE boost to enjoyablitity.
  8. AlanPoster
    AlanPoster
    • member
    • 27 kudos
    The only thing i don't like about this rifle is how he holds it.
    1. vbiguine
      vbiguine
      • premium
      • 19 kudos
      It's called the C grip and it is how most special Forces operator hold a rifle with a long barrel because it is the most reliably accurate way to do so. the purpose behind this choice of style is to pull the rifle hard into your chest so that your body becomes one with the rifle and the recoil is completely adsorb by your body mass. ;-)
  9. IMaVeRicK
    IMaVeRicK
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    • 316 kudos
    Would it be possible to give a similar treatment to the combat shotgun? It's my favorite weapon but it just can't compete with the better shotguns, let alone assault rifles. Faster fire rate (the pump animation takes too long), or any other creative ways to improve it.
    1. AlanPoster
      AlanPoster
      • member
      • 27 kudos
      https://www.nexusmods.com/daysgone/mods/92
    2. Slostenn
      Slostenn
      • premium
      • 45 kudos
      I'm definitely planning on doing something with the shotguns, because they're the most egregious example of early game weapons being invalidated by late game weapons. It's absolutely ridiculous that the Liberator is semi-auto, and yet it does double the damage of the Combat Shotgun and Boozer's Shotgun. I'll probably increase the rate of fire on the pump actions, moderately increase accuracy and range if I can figure out how, and swap the damage models (higher damage for the pumps, lower damage for the Liberator and Auto Shotgun, and probably in between on the Crowdbreaker).
    3. IMaVeRicK
      IMaVeRicK
      • premium
      • 316 kudos
      Thank you very much, looking forward to it.
  10. AlanPoster
    AlanPoster
    • member
    • 27 kudos
    Agreed.