this mod is great and works perfectly, just install it correctly .... i use like 50 mods from here to play DAYS GONE and this is one of them , i also have gameplay on my youtube channel to showcase the mods and how good they work
link here - https://youtu.be/ZtNvoZoBR3o?si=NAbKwdGJAWD0-9-o
I was wondering, would it be possible for you to create a mod that adds Canned Food and Water Bottles that you can pick up. (I'm not asking for a whole hunger/thirst system, no. I'm just wondering if it would be possible for you to create a mod that adds canned-food and water that you can pick and store in your inventory.
Thanks in advance, and thank you for the mod again, i love it.
Molotovs X3 Fr Pi At Re PM PB X2 Mx5K Is the best. The Mx5K will allow you the throw further, hit and burn up to 5 freakers. This is still just under the normal rate of the Napalm Molotovs, which allows you to burn up to 8 (I do believe). You will learn the recipe for the Napalm Molotovs by doing the storyline.
Anyone having trouble with this not working anymore? I reloaded the mod and my Molotovs seem to be normal. No other Molo mod in place , all my other mods are working.
@Xsile absolutely not, no idea where your getting this info.
@ anyone and everyone, who asks why, why, why? You think your the only person who asked this question? Look it up, stop wasting modder's time. ....It's really simple, rename 'spaks' folder to 'spakss' , no reason in the world to make this complicated. Also, if you don't understand modding, why do you expect a modder to explain how or why the developers made the game this way? Why do you think we need to explain it to every person who asks?
@everyone, lastly show some respect to modders, Endorse and Kudos when you enjoy a mod.
Why is this question being asked on more then one Mod Post? Dude the sfpaks folder contains duplicate files that are used to fix your game files when you load your game (thus causing Mods to not work.) Re-naming the sfpaks to sfpakss is harmless and it is what's needed for mods to work.
Even though you changed the radius for the Napalm molotov, you didn't increase MaxPawnsAffectedByExplosion, it's still 40. My suggestion double this too (80). Otherwise it will not set fire more enemies while they are within the radius.
I think it would be too OP already, but I can give you a test version on Discord if you want to test it. Here are the current kill numbers, (vanilla) : Molotov: 20 (4) Napalm: 40 (40) Grenade Frag: 30 (30) Attractor Bomb: 20 (20) Pipe Bomb: 20 (20) Proximity Bomb: 20 (20) Proximity Mine: 30 (30) Remote Bomb: ?
53 comments
is one of them , i also have gameplay on my youtube channel to showcase
the mods and how good they work
link here - https://youtu.be/ZtNvoZoBR3o?si=NAbKwdGJAWD0-9-o
I was wondering, would it be possible for you to create a mod that adds Canned Food and Water Bottles that you can pick up. (I'm not asking for a whole hunger/thirst system, no. I'm just wondering if it would be possible for you to create a mod that adds canned-food and water that you can pick and store in your inventory.
Thanks in advance, and thank you for the mod again, i love it.
If you can't make friends with this, note that some mods will not work properly.
@ anyone and everyone, who asks why, why, why? You think your the only person who asked this question?
Look it up, stop wasting modder's time.
....It's really simple, rename 'spaks' folder to 'spakss' , no reason in the world to make this complicated.
Also, if you don't understand modding, why do you expect a modder to explain how or why the developers made the game this way?
Why do you think we need to explain it to every person who asks?
@everyone, lastly show some respect to modders, Endorse and Kudos when you enjoy a mod.
just for Aigmirs Hordes purposes haha
Here are the current kill numbers, (vanilla) :
Molotov: 20 (4)
Napalm: 40 (40)
Grenade Frag: 30 (30)
Attractor Bomb: 20 (20)
Pipe Bomb: 20 (20)
Proximity Bomb: 20 (20)
Proximity Mine: 30 (30)
Remote Bomb: ?