I was able to bypass the error using a simple trick.
I used the dnspy debugger and deleted the 'ExtraHarvest' code completely, recompiled the file, and success!! the harvest went smoothly without any errors.
however, I encountered the another error with the domestic animals and had to delete 'ExtraAnimalProduce' using the same method.
this isn't a solution, however, and can be considered a workaround since we lose the extra crop an produce cheats.
It's like an file explorer for the content of the .dll files.
download the software, open the 'DoMJustSomeCheatMod.dll' which you will find in the mod folder of the game inside 'Steamapps' folder. After that you just have to open the 'DoMJustSomeCheatMod' tree inside the file (it is in the explorer tree on the left just as shown above, once you are there you'll find the codes in question; delete then then press 'Recompile'
Anyone know if there is an update for 1.7.2 current "experimental" branch of Steam version? Stack trace at error/exit is:
Dawn of Man crash v1.7.2 (TypeLoadException: Could not load type '..., BeingStateHarvesting.tick)
ERROR: TypeLoadException: Could not load type'DawnOfMan.GenerationFlags' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
INFO: Dawn of Man v1.7.2 Steam (12 Apr 2021 - 11:18) OS: Windows 10 (10.0.0) 64bit CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, Cores:20, RAM: 65457MB GPU: NVIDIA GeForce RTX 3090, VRAM: 24348MB, ShaderLevel:50 Scenario ID: continental_dawn, Location: lake_valley,Game Mode: Hardcore
this will have to be updated to 1.7.0, because with this version anything fails and closes.-Modifying the inventory limit.-Commerce-harvest trees, wheat etc.The speed of the villagers does not work, the age of these I do not know.The only one that I think works is that of the animal spawn, at least when the game starts it is full.
63 comments
I was able to bypass the error using a simple trick.
I used the dnspy debugger and deleted the 'ExtraHarvest' code completely, recompiled the file, and success!! the harvest went smoothly without any errors.
however, I encountered the another error with the domestic animals and had to delete 'ExtraAnimalProduce' using the same method.
this isn't a solution, however, and can be considered a workaround since we lose the extra crop an produce cheats.
download the software, open the 'DoMJustSomeCheatMod.dll' which you will find in the mod folder of the game inside 'Steamapps' folder. After that you just have to open the 'DoMJustSomeCheatMod' tree inside the file (it is in the explorer tree on the left just as shown above, once you are there you'll find the codes in question; delete then then press 'Recompile'
and you're done ;)
Dawn of Man crash v1.7.2 (TypeLoadException: Could not load type '..., BeingStateHarvesting.tick)
ERROR: TypeLoadException: Could not load type'DawnOfMan.GenerationFlags' from assembly 'Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null'.
INFO:
Dawn of Man v1.7.2 Steam (12 Apr 2021 - 11:18)
OS: Windows 10 (10.0.0) 64bit
CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, Cores:20, RAM: 65457MB
GPU: NVIDIA GeForce RTX 3090, VRAM: 24348MB, ShaderLevel:50
Scenario ID: continental_dawn, Location: lake_valley,Game Mode: Hardcore
STACK TRACE:
(wrapper dynamic-method)DawnOfMan.BeingStateHarvesting.DawnOfMan.BeingStateHarvesting.onTreeActionDone_Patch1
(DawnOfMan.BeingStateHarvesting) <0x0002a>
(wrapper dynamic-method)DawnOfMan.BeingStateTreeAction.DawnOfMan.BeingStateTreeAction.tick_Patch1
(DawnOfMan.BeingStateTreeAction,single) <0x0022b>
DawnOfMan.BeingStateHarvesting.tick (single)<0x000d9>
DawnOfMan.Being.tick (single) <0x0006b>
(wrapper dynamic-method)DawnOfMan.Human.DawnOfMan.Human.tick_Patch1 (DawnOfMan.Human,single)
<0x0003c>
DawnOfMan.EntityManager.fixedUpdate (single,int)<0x00247>
DawnOfMan.GameStateGame.fixedUpdate (single,int)<0x0027e>
DawnOfMan.GameManager.fixedUpdate (single)<0x0004f>
DawnOfMan.GameBehaviour.FixedUpdate () <0x00083>
If you can find the time to update to the most recent version of the game, it would be much appreciated!