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TrevTheDev

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trevthedev221

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7 comments

  1. Elrichzann
    Elrichzann
    • supporter
    • 5 kudos
    doesnt work for me. I'm mid rolling (38.2/151.2 load) and it's normal mid roll, not flip. :/
    1. You still need the ring, it seems like this mod only changes mid roll to fast and fat roll to mid probably
    2. jaddey23
      jaddey23
      • member
      • 0 kudos
      Same for me it does not work even with ring equipped. below 20% the ring works but then above 20% with the ring on I get a mid roll not the DWGR roll or even a fast roll
  2. Noon98
    Noon98
    • member
    • 3 kudos
    I'm putting together a mod for personal use, and I was wondering, what param you have edited? I can see the Ultralight Move in VxfParam, but I cannot find the % to edit down to midroll itself.
    1. trevthedev221
      trevthedev221
      • supporter
      • 4 kudos
      So there are no param mods in this, as the ninja flip uses a Stateinfo instead of params to set the equip load threshold and stateinfo stuff is hardcoded. 

      This mod actually adds new animation IDs for light, mid, heavy, and overburdened rolls whenever the specific Stateinfo is called (which occurs when the DWGR is equipped). To the best of my knowledge it isn't possible to change what those thresholds are in the game. You should be able to make any param changes without issue on top of this, as it only edits stuff in the animation files. If you have something you want to do with heavy rolls you can find me on discord (same as my username here) and I can answer more questions in detail, share pictures of changes, etc.
    2. Noon98
      Noon98
      • member
      • 3 kudos
      Interesting, so how'd you figure they patch it back then? They changed a hardcoded in game behavior to nerf one singular ring?
    3. trevthedev221
      trevthedev221
      • supporter
      • 4 kudos
      Well the way I understand it is changing StateInfos changes the .exe (or whatever file type is used for consoles), which is probably pretty straightforward in the tools FromSoft uses to develop their games. Just not something we have access to modding wise and not sure we'll ever have it because they use their own custom game engine.

      There are also some other changes with StateInfos that have changed as well, not just the DWGR (one of the biggest changes I'm aware of is modifying Humanity values for luck / defense).