Dark Souls Remastered
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hungryhyena78

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hungryhyena78

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About this mod

This mod will allow you to multiply every enemy in Dark Souls 1 to whatever degree you want. Want 3x enemies? No problem. 7x enemies? Sure!

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------   Github and Source Code linked at the bottom of this description.   ------

QUICK NOTE: ASYLUM ENEMIES DUPLICATE BOTH FROM THE RETURN VERSION AND THE REGULAR VERSION. THE MOD ISN'T BROKEN, IT'S JUST THAT YOU'RE FIGHTING THE LATER ASYLUM ENEMIES EARLY ON. (With many removed because otherwise it would be impossible). Sorry about that.

INSTALLATION:

When downloading, chrome might say that the file is suspicious. Your firewall might block you entirely from downloading it. If you're really suspicious, go to the github I linked below. Secondly to fix the problem, go to virus and threat protection and disable real time protection until you've gotten it installed. Your computer will think it's a virus because it contains an exe but it's 100% safe.

1. Use UnpackDarkSoulsForModding (https://www.nexusmods.com/darksouls/mods/1304) in order to unpack your game. It is absolutely necessary for this mod or IT WILL NOT WORK.
Why? Because my program basically says "Can I see a 'map' folder?" If the answer is no, then it's brain explodes. Don't let my program's brain explode.

2. GET NET 8.0 FRAMEWORK. YOU NEED IT. (https://dotnet.microsoft.com/en-us/download/dotnet/8.0)

3. Place all files into your dark souls remastered game folder (where the exe is located). 

4. BACK UP YOUR map\MapStudio FOLDER. This exe affects msb map files within that MapStudio folder. 
Not backing up that folder will result in those files being permanently affected UNLESS you entirely delete all of them and verify game files through steam.
Don't do any of that nonsense and instead just backup the dang files!

5. Then, run the exe provided in this zip while it is in your game folder where the DSR exe is located.

6. A command prompt comes up. USE ONLY WHOLE NUMBERS. NOT 7.5, or typing the letter "a". The program can only take whole number integers or else it causes an error.

7. Enjoy and have fun! OH and PLEASE feel free to send me your youtube videos or twitch vods of you playing this mod! I'd love to watch them. My discord is "hungryhyena78".



CHANGING TO A DIFFERENT MULTIPLIER:

This mod ADDS enemies technically. So for example, if you enter a multiplier of 2, it will add one enemy to every existing enemy.
It's just how it works. Don't question it. If you use it AGAIN and want to play with a 3x multiplier, it will ADD 2 ENEMIES. So you'll have 4 total enemies per enemy including the first enemy. (That's a lot of enemies). Instead, to change from something like 2x to 3x, REPLACE the map\mapstudio folder with the game's ORIGINAL FILES (aka your backup). And in this process, KEEP your backup. Then simply run the exe again with whatever multiplier you want.



UNINSTALLING:

1. Replace the map\mapstudio files (msbs) back into your map\mapstudio folder. You're basically taking your vanilla dark souls files and inserting them back in.

2. Delete any other files from this zip that are in your game folder if you REALLY want to. It's not super necessary honestly.



OTHER INFORMATION:

A lot of shit is broken. Like anything that has an event script attached will not work. For example, skeletons in the graveyard will not wake up because their event is not linked to the cloned or duplicated enemies. So all bosses basically won't have health bars AS OF YET. I might fix all of this at some point. Idk yet but don't bet on it.

Also, you'll find a lot of vagrants and other unexpected stuff like all asylum enemies duplicating whether or not you're revisiting or being there for the first time. No, I'm not fixing it! I took some black knights and vagrants out of the duplication pool to make asylum playable though.
Lastly, boss clones respawn and uhh I'll look into that too I guess.

GITHUB AND SOURCE CODE: https://github.com/hungryhyena78/Dark-Souls-Remastered-Enemy-Duplicator



IS THE ASYLUM TOO HARD? NO WORRIES!
- map\MapStudio\m18_01_00_00.msb (This is the map file location for the northern undead asylum).
- Drag that file from your backup that you made of your MapStudio folder INTO your game folder's map studio folder AFTER you run the multiplier exe.
- This will make all maps in the game except the northern undead asylum have the multiplier applied to them. You'll be able to play asylum as normal
and then have fun with the rest of the game.



HOW IT WAS MADE:
1. Learned some C# coding.
2. Downloaded SoulsFormats and made a repository in visual studios.
3. Read the map files and altered them to duplicate enemies by X.
4. Realized it was broken, so I went back into the code and added exceptions (removed some enemies from asylum to make it possible to play).
5. Realized it was broken, so I went into DSMapStudio in order to edit the param files.
6. Fixed everything that needed fixing.
7. Used paint.net and resource hacker to give the exe a cool darkwraith image.
8. Uploaded to nexus like 100 times because I kept finding minor things I wanted to change.