0.03 ---- * Valley of Drakes/Blighttown bugfix: Blighttown m9000B0 should not always be visible or it will cause visual bugs in Valley of Drakes * Set defaultLodParamId for objects and NPCs to 0 in params. Should improve some sfx and other things
0.04 ---- * Firelink/Undead Burg bugfix: UndeadBurg m8010B1 could overlap with sky from Firelink, make drawgroups identical to m9000B1 to fix it * default_LodBank - set everything to max values
0.05 ---- * Undead Burg bugfix: m3156B1 should not always be visible or certain things would be visible inside the church that should not be seen. Set it back to original drawgroups.
* Duke's Archives fix renderbug from OG game: cut off flap from m2133B0 that is not supposed to be seen * Sen's Fortress bugfix: o5301 cannot always be rendered. restore drawgroups to original * Sen's Fortress bugfix: m4030B0 - set to original d
* Duke's Archives fix two renderbugs from OG game: cut off flaps that are not supposed to be seen * Undead Burg: Custom m3156B1 and make it always visible * Darkroot Forest: m1800B0A12 bugfix - cut off flap that was not supposed to be seen