Dark Souls Remastered

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Oscar Spray

Uploaded by

Sprayderman

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313 comments

  1. Bulbizar
    Bulbizar
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    I don't understant the installation process.
    ''Copy the contents of the Texture Override folder into the Texture Override folder of the DRS TPU tool''
  2. wrangler
    wrangler
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    Could you possibly make a version that's just the PtDE bonfire and fog doors? I'd love to play with as many of the original version's effects as possible.
    1. InfernO1nu
      InfernO1nu
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      here: https://www.nexusmods.com/darksoulsremastered/mods/703
  3. hoangbeo
    hoangbeo
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    Great mod. but can i place some file that doesn't exist to dsr 2020 mod? will it work?
  4. Stray0rabbies
    Stray0rabbies
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    Great mod so far. The fog walls do look off tho.
  5. Striker3600
    Striker3600
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    Is it safe to play online?
  6. hatemachine
    hatemachine
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    This mod is really confusing.

    What is required and what is optional? If I only install the Mod_RT_Complete, the fog walls get half transparent half "vanilla DSR". I don't want the particle effects 1.9 , but I want the "native mod" fog wall. Where is it? Why are some of the files inside the 'sfx' folder invisible or completely transparent? Because that's what it's doing. Also, when you rest in bonfire, there are also textures made transparent...
  7. Jezks
    Jezks
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    Which ffx files contain the item pickup effect? It's something I'd like to mod separately.
  8. UnclWish
    UnclWish
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    Found a bug in particles effects version 1.9. In Blighttown in bottom during running on swamps dust effect on swamp water looks like dark square.
    In version 1.8 dust from swamp run is black but don't square. I think just wrong color in 1.8. But in 1.9 it's broken.
    1. Sprayderman
      Sprayderman
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      You can attach an image to understand better, I just went to the swamp and nothing strange happens to me
    2. UnclWish
      UnclWish
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      PE 1.8

      PE 1.9
    3. UnclWish
      UnclWish
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      And what abot this:
      1. Why effects on hero from equipment with mod is weaker then vanilla? F.e. green stamina regeneration effect from GRASS CREST SHIELD is not so visible as on vanilla and no green particles around hero. Imho these effects looks more beautiful on vanilla.
      2. Soul orbs with things on the ground is less blue colorized in mod then in vanilla. So as consuming souls from died enemies effect. These effects is more white with mod.
  9. UnclWish
    UnclWish
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    Excellent mod!

    But I have some questions about mod.
    Particle effects:
    1. Why effects on hero from equipment with mod is weaker then vanilla? F.e. green stamina regeneration effect from GRASS CREST SHIELD is not so visible as on vanilla and no green particles around hero. Imho these effects looks more beautiful on vanilla.
    2. Soul orbs with things on the ground is less blue colorized in mod then in vanilla. So as consuming souls from died enemies effect. These effects is more white with mod.

    And about material effects:
    Leather armor reflects lights so as it's from metal. But it's leather! It's must be matte... Or not?
  10. DravenLovecraft
    DravenLovecraft
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    unfortunately using bonfire classic seems to f*#@ up fire sources in other places, is there a fix for that?
    1. Sprayderman
      Sprayderman
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      This mod works individually with the game without other particle mods
      If you combine it with the particle mod you will have bugs, I could fix it so that both work but I am short on time and this mod didn't get much attention so I will leave it here.