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Class 1: Warrior
Designed to be a STR foucsed build, without sacrificing the ability to roll. Should be a very versatile melee build.
Soul Level: 1
Hummanity: 1
Vitality: 12
Attunement: 6
Endurance: 14
Strength: 16
Dexterity: 10
Resistance: 10
Intelligence: 6
Faith: 6
Head: Standard Helm
Chest: Hard Leather Armor
Hands: Hard Leather Gauntlets
Legs: Hard Leather Boots
Right Hand: Bastard Sword
Left Hand: Blader Shield
Alt-Right Hand: None
Alt-Left Hand: None
Rings: Cloranthy Ring, Ring of Steel Protection
Items: None
Class 2: Assassin
Designed as good start for a DEX Build. The enhannced roll animation from the Dark Wood Grain Ring should help this class feel extremely quick and nimble.
Soul Level: 1
Hummanity: 1
Vitality: 10
Attunement: 6
Endurance: 16
Strength: 14
Dexterity: 16
Resistance: 6
Intelligence: 6
Faith: 6
Head: Thief Mask
Chest: Black Leather Armor
Hands: Black Leather Gloves
Legs: Black Leather Boots
Right Hand: Bandits Knife
Left Hand: Parrying Dagger
Alt-Right Hand: None
Alt-Left Hand: None
Rings: Dark Wood Grain Ring, Hornet Ring
Items: Throwing Knives (x10)
Class 3: Faithful Knight
Obviously this is something of a homage to Dark Souls Mascot. This build is designed as a STR+FTH build, and in many ways is intended to be the offical 'Chosen Undead'.
Note: Highly recommend leveling up to 20 Faith ASAP to take advantage of Lightning Spear.
Soul Level: 1
Hummanity: 1
Vitality: 10
Attunement: 10
Endurance: 8
Strength: 12
Dexterity: 10
Resistance: 10
Intelligence: 6
Faith: 14
Head: Elite Knight Helm
Chest: Elite Knight Chest
Hands: Elite Knight Gloves
Legs: Elite Knight Boots
Right Hand: Astora's Straight Sword
Left Hand: Crest Shield
Alt-Right Hand: Sunlight Talisman
Alt-Left Hand: None
Rings: Ring of Favor and Protection, White Seance Ring
Items: Lightning Spear, Heal
Class 4: Cryptic Knight
Designed as a DEX+FTH Build. I expect having the only 100% Physical Defense Shield with a fast parry speed, combined with the Hornet Ring, is going to make this class very satisfying in the right hands.
Soul Level: 1
Hummanity: 1
Vitality: 8
Attunement: 12
Endurance: 10
Strength: 10
Dexterity: 14
Resistance: 6
Intelligence: 6
Faith: 14
Head: None
Chest: Lord Blade Robe
Hands: Lord Blade Gloves
Legs: Lord Blade Waistcloth
Right Hand: Balder Side Sword
Left Hand: Heater Shield
Alt-Right Hand: Canvas Talisman
Alt-Left Hand: None
Rings: Darkmoon Seance Ring, Hornet Ring
Items: Heal, Emit Force
Class 5: Sorcerer
Designed as a primarly Sorcery Build, with Dexterity also in mind. Dusk Crown ring futher emphasizes this class as 'The Glass Canon'.
Soul Level: 1
Hummanity: 1
Vitality: 8
Attunement: 16
Endurance: 8
Strength: 6
Dexterity: 14
Resistance: 6
Intelligence: 16
Faith: 6
Head: Big Hat
Chest: Black Cleric Robe
Hands: Black Manchette
Legs: Black Tights
Right Hand: Mail Breaker
Left Hand: Small Leather Shield
Alt-Right Hand: Sorcerer's Catalyst
Alt-Left Hand: None
Rings: White Seance Ring, Dusk Crown Ring
Items: Great Heavy Soul Arrow
Class 6: Pyromancer
STR Foucsed Pyromancer Class. Starts with Battle Axe, one of the best weapons in the game, and in my mind this class is something of a combonation of the Vanilla Pyromancer and Bandit Classes.
Soul Level: 1
Hummanity: 1
Vitality: 10
Attunement:14
Endurance: 10
Strength: 14
Dexterity: 12
Resistance: 8
Intelligence: 6
Faith: 6
Head: Tattered Cloth Hood
Chest: Tattered Cloth Robe
Hands: Tattered Cloth Manchette
Legs: Heavy Boots
Right Hand: Battle Axe
Left Hand: Spiked Shield
Alt-Right Hand: Pyromancy Flame
Alt-Left Hand: None
Rings: Poisonbite Ring, Flame Stoneplate Ring
Items: Great Combustion
Class 7: Dark Artist
Designed with more of a Dex foucsed Pyromancy Build, but this class is honestly the first of more expiramental Classes. For more advannced players, this could make a very good 'Beserker' Archtype. High risk high reward playstyle.
Soul Level: 1
Hummanity: 1
Vitality: 10
Attunement: 16
Endurance: 10
Strength: 12
Dexterity: 12
Resistance: 8
Intelligence: 6
Faith: 6
Head: Snickerning Top Hat
Chest: Chesters Long Coat
Hands: Chesters Gloves
Legs: Chesters Trousers
Right Hand: Barbed Straight Sword
Left Hand: Dark Hand
Alt-Right Hand: Pyromancy Flame
Alt-Left Hand: None
Rings: Ring of Evil Eye, Red Tearstone Ring
Items: Black Flame
Class 8: Explorer
This could be unoffically be dubbed my 'Speedrun' Class. Made to be as flexiable as possible, with pretty even stats that can be adapted to any powerful weapons you find early thanks to your arsenal of equipment that can let you explore Blighttown, New Londo ruins, Tomb of the Gaints and Demon ruins way earlier than any other classes.
Soul Level: 1
Hummanity: 1
Vitality: 10
Attunement: 10
Endurance: 12
Strength: 10
Dexterity: 10
Resistance: 8
Intelligence: 10
Faith: 10
Head: Sunlight Maggot
Chest: Wanderer Coat
Hands: Wanderer Manchette
Legs: Wanderer Boots
Right Hand: Jagged Ghost Blade
Left Hand: Grass Crest Shield
Alt-Right Hand: None
Alt-Left Hand: None
Rings: Rusted Iron Ring, Orange Charred Ring
Items: Master Key
Class 9: Juggenaunt
Psssst Kid, you want sum...poise?
You know what they say! If you can't git gud, git poised instead.
But for real though, this class may possibly be OP but look at that absoulete UNIT. I'm scared that if I tried to nerf him he might just Gregor Clegane my family.
Soul Level: 1
Hummanity: 1
Vitality: 15
Attunement: 6
Endurance: 12
Strength: 19
Dexterity: 6
Resistance: 10
Intelligence: 6
Faith: 6
Head: Black Iron Helm
Chest: Black Iron Armor
Hands: Black Iron Gauntlets
Legs: Black Iron Leggings
Right Hand: Great Club
Left Hand: none
Alt-Right Hand: none
Alt-Left Hand: none
Rings: Havels Ring, Wolf Ring
Items: None
Class 10: Deprived
My personal favourite class, and only one I ever touched in the entire souls series. The fact that Dark Souls 1 doesn't have deprived at Soul Level 1 is the only thing that modivated me to learn to make this mod (This is my first mod btw).
This is deprived as I believe it should be. Start off so underpowered you look exactly the same as the hollows around you, yet but pushing through, you stand to argubly gain more than any other class. If you find this class to hard, keep in mind you begin with MAX ITEM DISCOVERY meaning that you won't have to grind almost at all to find better armor and weapons. Rest assured, if you put the work in, this class will reward you for it.
Soul Level: 1
Hummanity: 10
Vitality: 10
Attunement: 10
Endurance: 10
Strength: 10
Dexterity: 10
Resistance: 10
Intelligence: 10
Faith: 10
Head: None
Chest: None
Hands: None
Legs: None
Right Hand: Broken Straight Sword
Left Hand: Cracked Round Shield
Alt-Right Hand: None
Alt-Left Hand: None
Rings: Gold Serpent Ring, Silver Serpent Ring
Items: None