A lot of status effect icons (primarily for rings) seem extremely broken with this mod. Would love if this was updated to fix that.
EDIT: I figured out how to make my own fix for it. Uploading it here for reference. https://mega.nz/file/V5QWDJyY#ai4v8KxCGnAY1BR2bQDoBC95YmRKawzY1Gjg4u0zhWA Installation is easy, just replace the mod's menu_3.tpf.dcx with this fixed one
I've upscaled some menu icons for DeS but they won't fit (seems like a DeS's limitation). If I downscale them, they'll loose detail. In this mod, you've managed to downscale the file (they have same resolution and size of originals) and preserve details. This seems strange to me and I'm not aware of how to do it. Any ideas?
Love your mod! However I found out that the status icon for the Ring of the Evil Eye is the wrong one: it is displayed as a shield icon rather than the eye icon. Great mod tho, love playing with it.
dude is there a way you could do this with all the environmental textures too? i know theres already "HD" texture packs but they generally change the general aesthetic too much for my taste. i'd love to see the vanilla textures just higher res with more detail. what youve done here with the UI looks fantastic.
I was already experimenting with that but unfortunately so far I didn't have success. With PtDE it seems to downscale the textures on an engine level, so they look different but not sharper. Remastered so far crashed when I tried to import textures. I'll continue messing around with it.
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EDIT: I figured out how to make my own fix for it. Uploading it here for reference.
https://mega.nz/file/V5QWDJyY#ai4v8KxCGnAY1BR2bQDoBC95YmRKawzY1Gjg4u0zhWA
Installation is easy, just replace the mod's menu_3.tpf.dcx with this fixed one