Dark Souls 3

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thrive4

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thrive4

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14 comments

  1. Juancho133
    Juancho133
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    is this compatible with elden ring?
    1. thrive4
      thrive4
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      Alas for now, no.
      Just a brief explanation:
      a) elden ring most likely uses other shaders
      b) elden ring uses dx12 (on windows)
           3dmigoto, used to alter the shaders
           only works for dx11
      https://www.pcgamingwiki.com/wiki/Elden_Ring

      That said this might be a work around....
      https://steamcommunity.com/sharedfiles/filedetails/?id=2775705396
  2. EnderCorePL
    EnderCorePL
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    Seems like the Bloom removal is incompatible with Convergence mod, the entire screen safe for UI elements goes black.
  3. BaselineX
    BaselineX
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    I only want to use the skin shader but my fps plummets, damn! Any idea why? Is it normal? I get 110fps+ at 1440p if I uncap my fps so my pc should handle it.
    1. thrive4
      thrive4
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      Possibly try using 'ds3 carepacakge option b'
      (the non reshade version) and delete all shaders
      in the folder 'shaderfixes' with the exception  of:

      096b8affd6f04f40-ps.txt
      // reduce specular skin head

      769dba0e2d901d38-ps.txt
      // reduce specular skin body

      Then run the game.
  4. friendlyshape
    friendlyshape
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    It appears 6165ba7316a652fe-vs_replace.txt, which removes global bloom and brightness, is bugged when used with the Cinders mod. Removing it fixed this. However, I did like this removal and was wondering if there's a way to make it work again. Should I look into using 3dmigoto or is there an easier fix? Love the mod, thanks for sharing!
    1. thrive4
      thrive4
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      Thank you good to hear that you are enjoying the mod.
      Yes you have removed the right shader comment top of file:
      // remove global bloom and brightness

      A pity that it some how conflicts with, I assume this mod:
      https://www.nexusmods.com/darksouls3/mods/310
      Not quite sure how the conflict occurs the mod does not mention
      altering shaders but then the mod is quite extensive, good that
      you found a solution and shared it on this comment section.

      With regard of getting it to work with the cinder mod I can only
      suggest two options and both are a bit complicated.

      a. Indeed use 3dmigoto to find the bloom shader while the
          ?game is running export it and see if it has been altered by
          comparing it to the 6165ba7316a652fe-vs_replace.txt in
          the 'shadercache' folder (this folder contains the original
          unmodified shader) and if that is the case tweak it.
          Not an easy route I grant you but if you want to you
          can give it a try. A guide to 3dmigoto can be found here:
          https://github.com/bo3b/3Dmigoto/wiki

      b. contact the maker(s) of the cinder mod and maybe they
          can include a bloom reduction feature or possibly suggest
          an other solution.
       

  5. light6486
    light6486
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    Godrays are not working, but I removed b639d230b538a574-ps_replace.txt and .bin.
    1. thrive4
      thrive4
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      Just to be clear the god rays stays on or causes a graphical glitch?
      Anyway thank you for the feedback possibly it's a game version issue
      See description:
      Tested with file version 1.3.2.0 of dark souls 3
      on win 7 / nvidia 1050gtx ti

      Or possibly an OS issue never the less good job locating
      the shader and removing it.

      Just as a reminder, once again from the description:
      All shaders <shadernumber>ps_replace.txt have
      a similar descriptive remark on the top line of the file.

  6. seancastle
    seancastle
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    im sorry, is reshade improving fps?{
    1. thrive4
      thrive4
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      From the description:

      reshade / 3dmigoto gpu usage 1080p@ ~50.2fps
      without - clock 1300Mhz gpu usage ~94%
      with - clock 1520Mhz gpu usage ~97%
      approximately 8% increase (1050gtx ti on win 7)
      max gpu: 1772Mhz gpu usage 100%
      **clamped frame rate to 50.2 no sync

      So no reshade does not improve gpu usage and subsequently
      depending on your video card the fps.
  7. Deathblazer97
    Deathblazer97
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    Hey I love this mod! I just wanted you to know that for some reason for me it turns all my cutscenes in the game black. Idk why, I had to unfortunately disable the mod for now and if you could fix it or tell me if I did something wrong, I would greatly appreciate it.
    1. thrive4
      thrive4
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      That's a shame maybe it's a version thing I tested it with an older version from description:
      Tested with file version 1.3.2.0 of dark souls 3
      on win 7 / nvidia 1050gtx ti

      Otherwise I would not know what is causing this I have just recently
      replayed the game and did not come across an issue with the cutscenes.
      So alas not much I can suggest.
  8. Juancho133
    Juancho133
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    It looks like bloodborne imo