Dark Souls 3

About this mod

Contains multiple boss replacements with other characters

Permissions and credits
Donations
This mod contains some of my previously released boss replacement mods as well as some new ones. This replaces some boss enemies with other characters based on player equipment, such as Ornstein, Artorias, and Havel. Version 1.1 also includes some enemy replacements, such as Lothric Knights and Winged Knights.

The red eye effect in some of the screenshots is from Cinders.

Here are the following bosses/enemies and their replacements:

Iudex/Champion Gundyr:
-Ornstein
-Dragonrider(Contains halberd version and twinblade version, rename version of choice to just c5110.chrbnd)
-Sir Yorgh
-Giant Sentinel

Crystal Sage(Farron - c1380, Archives - c1381):
-Demon Bishop

Nameless King/King of the Storm:
-Ornstein
-Dragonrider

Slave Knight Gael(Phase 1 and 2):
-Artorias
-Smough

Dragonslayer Armour:
-Morne/Eygon
-Havel
-Smough
-Dragonrider
-Mirror Knight
-Ruin Sentinel
-Pursuer
-Giant Sentinel
-Tower Knight

Abyss Watchers:
-Yurt, the Silent Chief(Abyss Watcher bodies will have no textures unless you download the optional file)

Yhorm the Giant:
-Havel
-Old Hero

Oceiros, the Consumed King:
-Titanite Demon

Pontiff Sulyvahn:
-Fume Knight
-King Allant

Twin Princes:
-Outrider+Dancer
-Garl Vinland+Maiden Astraea

Soul of Cinder:
-Artorias
-Fume Knight
-Demons' Soul(Various)***

Gravetender Greatwolf:
-Royal Rat Authority

Demon Prince/Demon in Pain/Demon from Below:
-(Aged) Smelter Demon

Fire Witch:
-Old Monk

Cathedral Knight:
-Berenike Knight
-Garl Vinland
-Old King Doran

Winged Knight:
-Smough
-Gyrm/Gavlan

Grave Warden:
-Lautrec
-Ciaran

Carthus Shotel Skeleton:*
-Lautrec

Lothric Knight:**
-Elite Knight(Sword and Greatsword Variants)
-Boletarian Knight
-Penetrator(Greatsword variant)

Millwood Knight:
-Dragonrider(Axe variant has longer hitboxes)
-Velstadt(Hammer only)
-Crystal Golem(Axe only, different hitbox style)

Corvian Knight:
-Flamelurker(Claw variant)

Black Knight:
-Ledo/Silver Knight
-Boletarian Knight

Silver Knight:
-Black Knight
-Ruin Sentinel
-Boletarian Knight

Pontiff Knight:
-Ruin Sentinel
-Selen Vinland

Giant Slave:
-DS1 Giant

Rock Lizard:
-Crystal Lizard
-Bearbug

Crystal Lizard:
-Rock Lizard
-Bearbug

Black Dragon Knights replace the following enemies:
-Black Knight
-Silver Knight(only Sword variant)
-Ringed Knight(only Twin Sword variant)
-Winged Knight(only Gertrude's Knight variants)
-Friede
-Grave Warden

Demon Bishop and Sir Yorgh are custom characters inspired by existing ones.
-Demon Bishop: Demon Cleric based Crystal Sage
-Sir Yorgh: Leader of the Drakeblood knights who attacked Shulva

*Includes an anibnd with adjusted animations so it doesn't fall apart and look weird. This is optional and mildly affects gameplay. The reviving skeleton will still look weird though.

**Replaces the High Wall knights by default. Change the 0 at the end to 1 for Lothric Castle or 2 for Blue.

***Includes an optional anibnd that reveals more characters during the fight. There is a total of 3 extra characters.

Disclaimer
As these are model swaps, you should not be banned from online play. However, there is still a possibility as you are modifying game files. Use at your own risk.
If you are using Mod Engine, then you will be banned if you go online.

Credits
MaxTheMiracle for models and textures
ForsakenSilver for FLVER Editor
TKGP for Yabber
Id-Daemon for Bloodborne Model Converter
Meowmaritus for DSAnimStudio
Lost Cat for help with PhotoShop
Dropoff for Flver2SMD

Mod Engine:
Place the mod files into the 'chr' folder* in your designated mod folder
*You may need to create the 'chr' folder

UXM:
1. Unpack and patch the game files
2. Place the mod files into the 'chr' folder and select 'Yes" when asked to replace

Links
Mod Engine: https://www.nexusmods.com/darksouls3/mods/332
UXM: https://www.nexusmods.com/sekiro/mods/26

Don't worry that UXM takes you to the Sekiro nexus, it will still work with Dark Souls 3